Company of Heroes

Company of Heroes

Ocen: 29
2v2 Mud and Trenches
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Maps: 2v2
Tagi: tow
Rozmiar pliku
Zamieszczono
12.119 MB
13 lipca 2019 o 13:27
1 lista zmian ( zobacz )

Zasubskrybuj, aby pobrać
2v2 Mud and Trenches

Opis
Updated to me previous Mud and Trenches file.
Fixed the problem of *couldn't cross water*
Komentarzy: 12
Plant_Boy  [autor] 28 lipca 2019 o 4:12 
Much respect to all the really good map makers that make really good well polished maps though!
Chaonix 27 lipca 2019 o 5:35 
Determined to prove my point, I began to create a map. 13 minutes in, i gave up. You have my apologies.
Plant_Boy  [autor] 26 lipca 2019 o 14:59 
Hm. Chanoix, have you made any example maps to show what you mean?
Chaonix 26 lipca 2019 o 8:25 
lazy man's map. minimal effort made.
Cosmic🏳️‍🌈Jester 24 lipca 2019 o 16:03 
scale seems wack too empty good idea tho
Plant_Boy  [autor] 23 lipca 2019 o 14:36 
That may be a bit harder to implement.
Though if you put islands of munitions/fuel connected to larger manpower points, manpowere regions connected, you might be able to implement that idea based on expansion or capture resource and dig in... maybe.
LowFatMilk 22 lipca 2019 o 20:01 
Another idea; you could throw in some pre-existing guns like artillery or mortar bunkers (some stationary some not) for infantry to capture, have the bigger ones further out which gives players the choice to either focus on capturing linked territory and potentially miss out on these heavy hitters, or rush the guns to secure them early but possibly hurt their economy and territory at the start.
Plant_Boy  [autor] 22 lipca 2019 o 15:48 
I'll keep that in mind for version 2 when I get around to it!
Slinkerdeer 22 lipca 2019 o 15:13 
yeah that would be great, lots of field debris like destroyed tanks and overturned horse carts and other stuff like that not only makes infantry combat way more viable (due to available cover), but its more interesting and looks better
Plant_Boy  [autor] 22 lipca 2019 o 14:13 
I'm going to work on a version 2 and try and add some more features and like craters and what not...