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jrpg_MCA_MC_AO_add
   
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13 jul, 2019 @ 3:23
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jrpg_MCA_MC_AO_add

Beskrivning
让AnimationOverhaul、Military craft、More Combat Animation支持jrpg_race的mod
15 kommentarer
Weima 18 sep, 2023 @ 21:39 
Thank you sir for your convenience , take my points :)
rollingeggswithtea 8 nov, 2021 @ 5:22 
Does this still work with MCA?
Holiday 6 jan, 2020 @ 3:17 
Is it still work?
Crovvv 18 sep, 2019 @ 1:32 
Depends on the patch. In this case yes.
Skakk 16 sep, 2019 @ 1:32 
Simplified Load order list.
[Ui, Graphics, Performance]
[Animations]
[New Races, Race edits, (combination starts/races mods)]
[Game starts]
[Faction edits, simple additions]
[Buildings]
[Armor/weapons]
[Overhauls & Big additions/world changes]
[Patches]
[Economy]
Skakk 16 sep, 2019 @ 1:31 
@puppychow413 - Patch mods should go last in your load order.
Race mods don't go before all other mods or last.
Here is a list of recommended load order based on game loading sequence.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1850250979
Puppychow 4 aug, 2019 @ 0:07 
Yes, it should make all the animations work for the race. Load order should be the patch, all those other mods, then the race. If I'm wrong let me know because I'm not 100%
Tormound 27 jul, 2019 @ 10:49 
Does this has to be updated anytime one of the mods are updated?
Tormound 23 jul, 2019 @ 22:52 
What exactly does this do? I'm assuming it makes all 3 mods work with the jrpg race?
Foehn Will 22 jul, 2019 @ 6:40 
哦淦,原来是要一起订阅AnimationOverhaul、Military craft、More Combat Animation这三个mod才会生效啊,但是听说Military craft太变态了影响平衡就不想订阅