Portal 2

Portal 2

828 betyg
The Unknown Part 3
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
15.709 MB
19 sep, 2013 @ 10:30
23 sep, 2013 @ 3:51
7 ändringsnotiser ( visa )

Abonnera för att ladda ner
The Unknown Part 3

I 1 samling av KLJF22
The Unknown
3 artiklar
Beskrivning
I suggest playing The Unknown Part 2 first.

If you experience any glitches while playing please leave a comment on this page and I'll see if I can fix it.
34 kommentarer
Avatar 3 mar, 2018 @ 5:39 
Genuinely awesome!
Caerbannog 15 sep, 2017 @ 6:40 
This has a 3 in it. Half Life 3 confirmed!!! (Now how about parts 4 through 30?) *Please and thank you*
fantasychica37 10 sep, 2017 @ 11:16 
Please continue!!!!!!
Cleanerman247 29 dec, 2016 @ 14:39 
Part four, please! I enjoyed the other three parts!
Sorry that i don't know how to use the /spoiler "command".
Scroll down after you play the map.



















































Do these stairs at the end lead to your freedom?
Or is the sky just screens showing the sky.
We'll have to find out once part four is released.
maninblk 25 apr, 2015 @ 8:22 
I totally enjoyed all 3 parts!!! Very well done!. Hard but not impossible. I love adventures!!
Petutski 31 okt, 2014 @ 15:52 
Nicely done! Quite an adventure, with stuff that is unique and stuff that doesn't work right... just like the real world. Thanks!
Anderstein 9 nov, 2013 @ 14:03 
Not very difficult puzzles, but so well designt maps ... beautiful
Kaspar 13 okt, 2013 @ 10:26 
I just played 1-3 and enjoyed it alot. I love these kinds of maps. Made my day for sure, thanks alot! Plz continue <3<3
niteflights 1 okt, 2013 @ 18:41 
auesome maps, played ALL three of them, but i couldent find it when i tried to play it again. But i still recemend it.
Zorxon 27 sep, 2013 @ 4:39 
I'm sorry to say, but I disliked these maps. It may sound negative, but I want to list why and what I disliked. When I saw the preview pictures of the maps, I was excited to see a nice and well designed map. But when I looked into it, I saw tons of black properties, texture misalignments and - but this is more a tip for you - fizzlers without( or not aligned to) the fizzler-emitter.

As the second, many puzzles were just cube-stacking. Carry a cube from here to there to jump up. That's not a puzzle, that's just lame. The other puzzles were okay though. Except the lightbridge puzzle in part 1, but it's probably just me that I dislike jumping and portalreplacing 'puzzles' on a lightbridge.

Good luck for your next maps, maybe I gave you something to improve on your next map.