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thank you for making this mod.
Should've read the readmen, I went rigger...
UGC started promising.
But the pacing seems off; difficulty ramped up quickly. Thugs pop around the city corners, and they certainly sting, with their burst rifles, always landing hits in the first round.
Quest resets, if you go in buildings.
No real characters in the city hub.
Succint text on the loading screens.
Poor or inexistent dialogue and char. descriptions.
Why was I shooting (dangerous) meth labs underground again? hunting for a drugdealer I know for half an hour?
Regardless, it's working.
So I will abandon Manic Monday an start an new project for Df:DC hopefully with companions und better gameplay.
You could do a lot of work to improve this if you ever finish it. Start by IMMEDIATELY implementing having to hire a full team of runners for the very first mission in part 2.
And really other than an adept or a Street Samurai there's really nothing for any of the other classes to do but fight stuff. No need for a decker or anything.