Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well, that doesn't help.
range/heal/magnet tongue
att/walk/hp clones
chain/speed/slow sword
boots/bank/tree
treebanking into magnet tongue and clones to start you egt insane solar gain allowing for you to go into clones fairly early then get 2 damage and both slow, pulling an enemy into the swarm of clones can kill them pretty easily due to being slowed and dogpiled, when you reach a turret with 3 clones, it should die very fast, if you have all damage and speed upgrades you can almost completely kill a turret before having to retreat.