No More Room in Hell

No More Room in Hell

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HLDJ for No More Room in Hell
By The Most Bizarre Dead Body, Ever
How to get HLDJ working for NMRiH
   
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Server-side
Like most Source-engine games, No More Room in Hell needs you to change the voice codec from the default to get HLDJ working. This is simply the "sv_voicecodec" command for the host, setting it to "vaudio_speex". Note that if you're already in-game, you'll have to changelevel for the command to actually be enacted.
Client-side
You need to do this if you're actually running and using HLDJ, server hosts do not.

Built-in Method
No More Room in Hell has the additional complication that the game looks for the voice_input.wav file in the wrong directory, so you'll have to use an advanced HLDJ feature.
  1. Open HLDJ, click "Setup" (the gear button), select nmrih, click "Edit" (the pencil button), click "Show Advanced" (the downward arrow button at the bottom).
  2. Check "Use alternate game audio directory:"
  3. Browse to or enter the location of your "\Steam\steamapps\common\nmrih\sdk" directory in the "Use alternate game audio directory:" field.


Alternate Method
An alternate method that doesn't use HLDJ's built-in feature is outlined here in case the above doesn't work. Create a symbolic link from the steamapps\common\nmrih\sdk directory to the steamapps\common\nmrih directory for voice_input.wav. On windows this is just
mklink "C:\Program Files (x86)\Steam\steamapps\common\nmrih\sdk\voice_input.wav" "C:\Program Files (x86)\Steam\steamapps\common\nmrih\voice_input.wav"
in the command prompt, adjusting the directories as necessary if your Steam folder is in an unusual place.

If you're on a different OS or this just isn't working you may want to Google about how to make a symbolic link. The file gets dropped off in steamapps\common\nmrih, NMRiH looks for it in steamapps\common\nmrih\sdk, so you want a shortcut in steamapps\common\nmrih\sdk pointing to steamapps\common\nmrih.



Your steamapps\common\nmrih\sdk directory afterwards if you did it right. Note the voice_input .symlink shortcut.