Total War: WARHAMMER II

Total War: WARHAMMER II

38 ratings
Thunder Marksmen - Dwarven Snipers
   
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Tags: mod, Units
File Size
Posted
Updated
485.852 KB
30 Jun, 2019 @ 10:01am
12 Oct, 2020 @ 2:23am
3 Change Notes ( view )
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Thunder Marksmen - Dwarven Snipers

Description
Thunderers on the path to mastering their art seek out monstrous beasts to test their skill.

Adds a new ranged infantry unit with high range and anti-large bonuses for the dwarf faction.

SFO compatible submod - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1788185125

Change Log:

- Updated for latest DLCs
12 Comments
Crazy0146  [author] 12 Oct, 2020 @ 2:55am 
Updated for latest dlcs
MEK 21 Sep, 2020 @ 12:44pm 
dont work
War0797 9 Sep, 2020 @ 6:58am 
Does this work in custom battles?
Eldrewise 22 Dec, 2019 @ 10:45am 
pls update man
heavystorm 11 Nov, 2019 @ 9:49pm 
@crazy5982
Very cool looking unit and has really strong damage output. But i think they need slight HP buff though.On ultra unit size they have 3k HP which is so bad. Less than regular thunderers. Considering they don't have shields, they just get destroyed in any ranged fight. You might say they have superiour range, no need to buff Survivability but AI always targets your weakest soldiers in your army. When the lines meet, they are first target of enemy artillery.

I think 200 HP per unit would be balanced and more fun.
Hadouken 2 Oct, 2019 @ 2:51am 
update plz
Crazy0146  [author] 21 Aug, 2019 @ 12:28am 
It should be
Warder117 19 Aug, 2019 @ 10:48pm 
Is this save game compatible?
Crazy0146  [author] 12 Aug, 2019 @ 10:58am 
I have removed the white light as it was unintended, apologies. I have also increased the unit count and base damage. please let me know if you feel the unit is still too weak.
pit-s 6 Aug, 2019 @ 3:08pm 
that hero-shiny thing was a bad choice - it sucks a lot performance if u come close to it (halfway zoomed in) and looks not that good ... and, in my opinion, the unit is to weak overall for that upkeep and that limited space in an army.