Garry's Mod

Garry's Mod

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zs_zedders_mall
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
Tiedostokoko
Julkaistu
Päivitetty
10.633 MB
11.9.2013 klo 19.19
21.8.2015 klo 10.43
13 muutosilmoitusta ( näytä )

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zs_zedders_mall

Kuvaus
A total remake of zm_mall_beta_b1 for the Zombie Survival game mode

- Requires Counter Strike: Source to be installed and mounted

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GMOD had a bug back when I compiled this map that produced broken cubemaps, making certain textures to look purple. Use the console command

mat_specular 0

before loading the map to get rid of the purple reflections.

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135 kommenttia
Flawless Sparklemoon 10.10. klo 15.17 
It took me ten years to find this 😭
ez4u2say 9.10.2022 klo 20.04 
here from vanoss ggs
TheForkOfJustice  [tekijä] 5.8.2020 klo 17.04 
Good question. I have no idea what nodes I have in it since it has been forever since I made it but I likely did include one so if someone does add NPCs in Gmod they will be able to nav around the place.

Only one way to find out. Load it up and spawn zombies in gmod to see if they move.
emogy99 5.8.2020 klo 9.19 
dose this have a npc node?
HurricaneFlyer 26.11.2019 klo 23.34 
and before you ask i have css that is not the issue
HurricaneFlyer 26.11.2019 klo 23.33 
everything has broken reflection textures all over it it didnt have that problem a a year ago what happened
TheForkOfJustice  [tekijä] 23.11.2019 klo 0.09 
Not sure what you mean by 'fucked'. I suggested setting mat_specular to 0.
HurricaneFlyer 21.11.2019 klo 20.12 
MAT_specular is fucked what do i do
TheForkOfJustice  [tekijä] 21.10.2018 klo 16.42 
Anyway my map is old. NoxiousNet is now defunct. If anything was added towards the end of the game's life this map won't have it.
TheForkOfJustice  [tekijä] 21.10.2018 klo 16.41 
There isn't one. As far as I know Zombie Survival never had one. They added escape portals that would spawn randomly at the end of the game though.