Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Well, for now this should work, I still hope that you will consider allowing for debuffing though so that we don't have to fudge numbers in overly complicated ways, although the matter of fact is that you couldn't have possibly known there was going to be a guy who will make the game use worshop ships while refusing to balance it to any degree of reason, even after people tell the guy it's stupid to have 100k hull ships with 200k shields in starting areas.
But most of the stats already allow debuffing (ie you can set it to 0.5). Maybe try setting "npcShipVolume" to a lower value. Or you buff yourself instead by increasing "globalWeaponDps" while decreasing "npcDmgMulti" or so.
I have downloaded SDK's ship generation which has 100k hull ships flying around in iron zone and I need to lower that to some manageable level. I was hoping this would help.
Wiki may also help you:
https://gitlab.com/hams-avorion-projects/ham-galaxy-settings/-/wikis/settings-and-how-to-change-it
What value is for Pirates Scaling? NPCs ?