Invisible, Inc.

Invisible, Inc.

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Agent Reserve
   
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6 jun, 2019 @ 13:30
14 jan, 2023 @ 7:13
6 ändringsnotiser ( visa )

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Agent Reserve

Beskrivning
So you've just had the headquarters of your international spy agency raided and all but a handful of your agents have been captured or killed. Are you going to scramble to pick up a bunch of random toys, or are you going to rebuild your beautiful agency up to its former glory? If you picked the latter choice, then this mod is for you, because you can now jam that jet full with as many people as you'd like and worry about workspace legalities and ethics later!

This mod lets you pick up more than the standard number of agents in order to swap out your team between missions. Optionally you can also raise the number of agents you can bring into a mission.

This mod needs Sim Constructor to function
http://gtm.steamproxy.vip/workshop/filedetails/?id=580661011

Feel free to discuss the mod on our Discord: https://discordapp.com/invite/aQrXEse
26 kommentarer
NathanTailz 19 apr @ 16:42 
I like the mod, but i've been having weird issues with it. After trying to load into a new mission, the screen turns entirely black with the map music still playing and when checking the log files the very last thing that shows up before it mentioning the game crashing is this mod. Has anybody experienced this before / know a fix to it?
The Sinless Assassin 18 maj, 2024 @ 20:01 
Awesome job on the mod! This is so perfect for Endless mode. The goal being maxing everyone out til I lose. If start with a full roster, do I lose the run if I lose my active agents on the field, or does the game continue with just them held up in detention centers?
Gary Childress 7 nov, 2023 @ 7:16 
Thank you for this Mod, Cyberboy2000! Being able to swap out agents for different missions has made Invisible Inc. a whole new game for me. And a super fun one!!!
Hekateras 3 feb, 2021 @ 9:46 
Just realised I never left detailed feedback on one of my favourite mods, but this is such a good mod. I consider it particularly indispensable for Endless mode. When you can keep expanding and upgrading the team well into day 20, trying out different augment and item combos each mission (rather than just spamming cloak III on everyone), it's... so much better.
TedCummings 7 okt, 2019 @ 2:14 
Oh wow, I've been waiting for this for years, this seems like it what the game was always meant to be - rebuilding Invisible Inc after the raid. Just fantastic.

One request, pretty please, could you mod a way to introduce extra agents during the mission. I.e. Start the mission with 4 agents, then realising things are more difficult than expected, you can radio in some heavy hitters to go all lethal on those pesky guards... please...

Thank for all your mods over the years, its one of the few games, I can continually come back to and it seems fresh.
Lycan 27 aug, 2019 @ 17:25 
I meant the agent spawn location.
cyberboy2000  [skapare] 5 aug, 2019 @ 3:40 
It doesn't. You can only escape with the normal four agents at a time and then you need to wait two turns for the rest to be able to escape, just like when escorting a prisoner or a courier. Not that that's a huge issue, since the extra agents will usually let you complete the mission several turns faster anyways.
i_finally_created_one_of_these_ 5 aug, 2019 @ 3:16 
Does increasing the number of agents allowed on a mission increase the size of the teleporter room? I don't think I'd use that feature otherwise.
Lycan 18 jun, 2019 @ 8:30 
Thanks for the response! I have downloaded the other mod you suggested, but I don't know how to find the mods folder. I have looked for the game files in my computer, but I have only found stuff like game saves.
cyberboy2000  [skapare] 18 jun, 2019 @ 1:17 
Please upload the log file, it can be found at Documents\Klei\InvisibleInc\logs. I haven't run into any conflicts with this mod, but as of lately if you have any of wodzu's mods (New Items and Augment, Programs Extended, Age of Lever, Worldgen Extended) then you also require the Function Library mod (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1745350836) . Open the game directory and delete the contents of the mods folder, and then the game will be able to launch.