Tactical Intervention

Tactical Intervention

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How To Do Well In Tactical Intervention
By Keeper
This is a guide that will give you tips and tricks to become better, or enchancing your current skills.
   
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Discontinued
This Guide has been discontinued. If I get back into Tactical Intervention, I will add onto this. This guide still has a bunch of content, but not as much as I intended.

Thanks,
AsOiX / You think this is a ♥♥♥♥♥♥♥ GAME?
General Tips & Tricks
- Do NOT spray. Tapping the mouse button is far more efficient than hold down the mouse button, and "Spraying." Only spray in close quarters, if it is absolutely necessary. Do not do this all the time though, as you will run out of ammo quickly.

- When playing the map "Highway" you can use a Sub Machine Gun, such as the P90, while driving. This plus other members in your car makes you and your crew a killing machine. Cars will explode very fast if you are accurate and percise.


- There are also green crates that are located on the map "Highway," that are dropped by the helicopter. These crates have weapons such as the M302 Grenade Launcher, and other weapons such as the RPG. You can use these weapons when you are in the vehicle, as the passangers can recieve these weapons too. The M302 Grenade Launcher and the RPG make vehicles explode with a single grenade or rocket.

- Many people do not know that there are XP and GP upgrades within the Black Market located in the game. You can have one Double Plus, that provides +15% for both XP and GP, and you can also have another either GP plus or XP plus.

- Sprinting has you appear as a red dot on the mini-map/radar. Avoid doing this too much, as it gives your position away.

- Use tear gas / smoke grenades near or in hostage rooms for maximum effect.

- Dogs! Buy a dog! They chase enemies and usually draw the fire away from you! It's only 4000 RP and it is a well worth investment.

- Leaning is an amazing thing do to. Leaning around corners reduces your chance of getting shot, and will save your life many times. Get the drop on someone while playing a game, and try leaning once!
Choosing the Right Weapon
Choosing the weapon that is right for you. Many weapons have a lot of difference from each other, such as accuracy, damage, recoil, and so on. Everyone has their own opinions are what guns are good and which are the best. It is all about personalization, and trade-offs.

There weapon's that are decent in my opinion are the AK-47, the M4, and the AUG. The AK-47 provides high damage, while the M4 and the AUG provide high accuracy, and are overall better than the AK-47 in my opinion.

How do you get attatchments on the weapons you have? :

Weapons with attachments currently are only buyable with real money. You buy these weapons out of crates, which are located in the black market. The prices of the crates vary from $1.98 USD to $7.96 USD. Each crate offers different weapons and items, and they even provide in game money with each crate bought.

Weapons & Descriptions

Assault Rifles:

  • AK-47 - Arguably the most famous assault rifle in the world, the AK-47 is a rugged weapon system capable of operating under the most extreme conditions. Firing a high powered 7.62X39MM round, the AK-47 is mosteffective when fired in shor controlled bursts.

  • M4 - Based on one of the most frequently modified weapon systems, the M4 Kitty is a very compact assault rifle. With a rate of fire of 800 RPM and chambered for the 5.56MM NATO round. The M4 KITTY can hold its own against most other assault rifles.

  • AUG- Configuration. The magazine placement is behind the trigger housing. Because of this, the rifle is capable of having a longer barrel while still keeping the overall length of the gun manageable. Fitted with an assortment of rails, the AUG can be configured for a variety of different situations.

  • K1A - The standard assault rifle of South Korean Forces. The K1A is a versatile assault rifle with the ability to be fully customized to suit the mission profile.

Sub Machine Guns:

  • MP5/F - The gold standard by which all other Sub-Machine Guns are compared to. The MP5/F is a custom variant designed for Anti-Terrorist units in France that is designed to accommodate high powered 9MM ammunition. Deadly accurate and capable of delivering lethal stopping power at medium to close range.

  • MP7/A1 - One of the new enteries in the increasingly popular personal defense weapon systems. The MP7/A1 is a very copact weapon firing a round designed to defeat body armor. With a 900 RPM rate of fire and good stopping power at medium to short range, the MP7/A1 is more than capable of handling most combat situations.

  • UZI PARA - The UZI PARA is a variant of the standard Uzi model, designed in Israel, the UZI PARA is a super compact weapon capable of delivering a high volume of lead with its incredible rate of fire.

  • P90 - Designed in Belgium, the P90TR is a variant of the standard P90 that comes with a rail system which allows the user to mount an assortment of tactical accessories. Equipped with a 50 round clip and extremely high rate of fire, the P90 is an extremely effective weapon for close quarters combat.

Shotguns:
  • Tukrov TGS12 - The Turkish manufactured TURKOV TGS12 is a compact shotgun able to carry six shells. It has a rail system allowing it to be modified to suit the user's mission.

Pistols:

  • MR96 - The MR96 is a superb revolver designed in France. Used by the famed GIGN Anti-Terrorist Unit, the MR96 has a legendary reputation as being a reliable man stopper. With a 6 round capacity, the operator of this weapon must be careful to reload whenever the situation presents itself.

  • P250 - The P250 is a new entry into the ever popular polymer frame pistosl. Designed in Switzerland and capable of swapping barrels to accommodate different ammunittion (*Not in game*), the P250 is one of the most modular pistols avaliable today.

  • VERTEC - Based on the legendary M92 Pistol, the M92 VERTEC is a modernized pistol with swappable grib plates and tactical rail accommodating a variety of accessories, such as flashlights and lasers.

  • SPHINX - The highly accurate SPHINX PISTOL is a based on the Czech made CZ75 Pistol with the reciever's slide rails facing inwards, the barrel and slide sit lower than most pistols. Because of this, the muzzle fip is markedly less.
Choosing Your Gear!
Believe it or not, items such as helmets, gloves, and masks give you perks! These items are not just purely cosmetic. Equipment is ESSENTIAL to surviving longer than the standard player, and will help you get many more kills in the long run. For example, this [T] Flak Helmet gives you :

+ 19% Head Protection

But be aware, the additional perks also come with consequences. The [T] Flak Helmet also has its drawbacks, and those drawbacks include :

- 6% Stamina

- 20% Awareness


There are MANY items like this that give great perks, and using them to your advantage can change the tide of the match. Noobs often do not use this, and die way more often as a result of not having gear.

Invest in MekaNix Gloves I, they give you massive boosts for defusing, XP, and even use speed and more! These are extremely good gloves, and are cheap. They even lower bomb defusing time.

What do the Perks of the Items Mean?
Bonus XP:

This provides XP at the end of the round that you have played. For example, If I was wearing the Tactical Gloves, that give +2% XP. If I earned a total of 3000 XP in a round, with the gloves, instead of 3000 XP, you would recieve a total of 3060 XP.

( Keep in mind that this will add up over time, giving you much more XP )
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Stamina:

How long you can sprint for, this usually appears in the game as green bars around your crosshair. Having some additional percent, will make you run longer, compared to standard players with no equipment.
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Head Protection:

This provides armor to your head, and this usually comes in the form of helmets or face protection.
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Gas Protection:

Gas protection protects you from Tear Gas. This reduced the how much your vision is blurred.
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Flash Protection:

This protects you from Flashbangs, and reduces how much you get flashed. This takes away a certain percentage of how bright the white light is, that comes from a Flashbang.
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Awareness:

Having less awareness effects how you see people on your radar around your crosshair ( Default ).
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Use Speed:

Use speed effects how fast you will use your requisition equipment. I believe this also effects how fast you reload.
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Melee Damage:

Melee Damage is how much damage you will dead with the Knife, or with the butt of your weapon.
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Heal Teammate Bonus:

Heal Teammate Bonus is how much extra health your teammate will get based off of your equipment.
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Throw Objects:

This obviously affects how far you can throw the objects that you pick up. Having this would effect the riot shield also, and how far you can throw it.
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Hostage Wave:

The range of how far you can wave at hostages.
Personal Records
Here I will post my personal records and my best games. This is to prevent people from saying, "You write these tips but you don't follow them." I do follow them.

28 Comments
chanman 28 May, 2022 @ 7:45pm 
Man what the fuck is this BULLSHIT???
Four-Winds Eryl 30 Nov, 2017 @ 3:33pm 
https://www.indiegogo.com/projects/tactical-intervention-reloaded-game#/ Kickstarter is dead, they moved to indiegogo, donate if you can and please share the link around!
*E^ Miami_Max Chris 6 Dec, 2015 @ 4:39pm 
Great stuff bro...big help. Thanks for taking the time!:steamhappy:
Leaf Fella 25 Oct, 2015 @ 1:28pm 
He got 33 kills in one game OMG:steamhappy:
§Ratrone§ 17 Aug, 2015 @ 6:37am 
S + F key when next to the hostage.
move like a human 15 Aug, 2015 @ 9:19am 
How do you take a hostage as a human shield?
crazyhooligan77 10 Jun, 2015 @ 8:29am 
my dog is "restricted" what do i do

CoreB 20 Nov, 2014 @ 11:05am 
on highway, intercity and monaco press F to get out the car
Jaybird 15 Nov, 2014 @ 2:07pm 
how do you get out of the car on highway?
Okami 6 Nov, 2014 @ 7:46pm 
how do you use the dog