Space Engineers

Space Engineers

153 평점
Helios T-3X Phobos
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
773.584 KB
2019년 5월 28일 오전 10시 15분
2020년 6월 20일 오후 3시 06분
업데이트 노트 7개 (보기)

다운로드 위해 구독하기
Helios T-3X Phobos

Major Jon님의 1 모음집
Helios Defence Systems (Plug&Play Guns/Turrets/Clang Drives etc.)
아이템 33개
설명
[Vanilla|Survival Ready|Subgrids]

A simple placeable turret with 3 gatling-guns.

It is set up to work with all major turret scripts (choose one).

It is not conveyored through the rotor, but has 2 cargo conainers to
hold enough ammo for 1.8 minutes (108 seconds) of continuous fire(x1 Inventory).


Some stats:
-Blocks: 47
-PCU: 657
-Mass: 4.2 t
-Max-Angle: [-20°] - [90°] Up

Setup:
Choose one of the three turret scripts and follow the instructions:

A: Whip's Turret AI Slaving Script - complicated setup, lots of customization, very reliable
1.-Make a hole for your turret (1x3) (can fill in the sides later)
2.-Place a single turret on your ship
3.-Rename Turret Group X (change the X to a,b,c or something) (delete the old Turret Group X!!)
4.-Place one or more AI turrets close by and include them in the group
5.-Nametag all AI turrets with 'Designator', e.g. "Interior Turret 2 Designator"
6.-Repeat step 2-5 as many times as you want
7.-Delete the group called DDS Turrets
8.-Place a programmable block on your ship and load Whip's script

B: Diamond Dome Defense Script - medium setup, some customization, +tilt-lock reload
1.-Make a hole for your turret (1x3) (can fill in the sides later)
2.-Place turret on your ship (as many as you want)
3.-Place at least one AI turret on your ship
4.-Group all AI turrets as 'DDS Designators'
5.-Delete the group called Turret Group X
6.-Place a programmable block on your ship and load the Diamond Dome script
7.-Recompile script if you add more turrets

C: Rdav's Easy Auto Turret Script - simple setup, limited options
1.-Make a hole for your turret (1x3) (can fill in the sides later)
2.-Place turret on your ship (as many as you want)
3.-Place at least one AI turret on your ship
4.-Delete all groups
5.-Place a programmable block on your ship and load Rdav's script
댓글 18
commie._.tears 2019년 6월 4일 오전 10시 23분 
3/10 for efficiency but 10/10 for good looks
☭Android☭ 2019년 6월 4일 오전 12시 42분 
even fucking battleships are less popular
Major Jon  [작성자] 2019년 6월 3일 오후 4시 31분 
I made one already :D
I'm probably gonna publish it in a couple days
Titus Brutus Avituis 2019년 6월 3일 오후 4시 08분 
could you make one of those self building self launching missile pod as well plz thx
Bluewave101 2019년 6월 3일 오후 3시 22분 
yay!! tk u
Sable Winters 2019년 6월 3일 오후 2시 11분 
@Maxxal22 you just need a piston and to use blast door blocks for the walls and corners of the elevator tube. Also I don't recommend leaving the script running if it's tucked away, if it detects anything and tries to attack it, it might just chew your elevator apart before it can rise.
maxxal22 2019년 6월 3일 오후 1시 15분 
yooo is it possible to retract and extend these (from a 1 block wide hole)
Sable Winters 2019년 6월 3일 오후 12시 11분 
Or, you could ditch the merge blocks on the rotor part and just lock the rotors at the correct angles, leave spaces for merges to be build and let us merge them, I dunno.
Sable Winters 2019년 6월 3일 오전 11시 41분 
you can make survival ready versions of these using merge blocks to lock several grids together. Try using two, one on rotor part, one on turret build, one on turret build, one on turret base or whatever. Lock it down, let people grind them off and replace merge blocks with armor blocks or what have you, but it should work?
Major Jon  [작성자] 2019년 6월 3일 오전 11시 00분 
Projectors don't project any subgrids, so it's not really possible