Portal 2
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Room Service
   
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1 сен. 2013 г. в 19:57
2 сен. 2013 г. в 5:25
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Room Service

Описание
Map Challenge submission - "Make a one room map sectioned into 4 parts. Each section has something that you have to move to or otherwise make it interact with one or more of the other sections."
Комментариев: 12
Bayram 29 ноя. 2013 г. в 8:21 
I enjoyed this very much, thumbs up, although the last part required some fiddly trial-and-erorr (unless I missed something).
Injustice01 14 сен. 2013 г. в 12:19 
Congratulations Stagger Lee, for being Challenge Week 9's WINNER! View the Winner's colection to find your map, and all of the other past winners!
Whisper 4 сен. 2013 г. в 16:06 
excellent! took me a moment to figure out. Nice job!
Donderbus 4 сен. 2013 г. в 10:47 
Yeah... but if you don't see it you think you have to get to the end and have acces to a bridge and a laser. Well that's impossible :p
Stagger Lee  [создатель] 4 сен. 2013 г. в 10:18 
I kinda' wanted the funnel to be a harmless surprise. Sort of a "I knew you'd put the cube there. HA" kind of thing.
Donderbus 4 сен. 2013 г. в 10:14 
good test, I like it!

One thing: You have to show the connection between the laser cather near the exit and the funnel (preferbly with antlines)
and show the funnel with glass walls or something like that because I was searching for 15 minutes how to solve the end when I read the comments below.
Stagger Lee  [создатель] 2 сен. 2013 г. в 17:29 
Jade BGE - Thank you! Now if I can just make my chambers into pieces of art as you do yours.

Rolandwood1024 - Thank you, as well. I'm glad you liked this.
Roland 2 сен. 2013 г. в 17:08 
Another fine map Stagger. I thought you were the White-Gel-Jedi Knight... but it seems you are also the Emancipation-Field-Sith Lord. Good luck with the contest. This seems like a great entry!
Jade BGE 2 сен. 2013 г. в 14:28 
I liked that very much. It was a nice looking chamber too.
Thank you.
LPChip 2 сен. 2013 г. в 9:27 
Nice map. There were a few places where things went a bit "weird". For example you can move into the rooms where you get the first cube, but only if you enter a certain way, will you actually get the cube. If you just walk in from above or the sides, you basically can only look. This was a bit weird. Also at the end, hiding that funnel to trick the player with no signage whatsoever is just cruel.

Anyway, here's my blindrun: http://www.youtube.com/watch?v=9iSO2IHLpBY