Portal 2
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9.183 MB
1 sep 2013 om 19:57
2 sep 2013 om 5:25
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Room Service

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Map Challenge submission - "Make a one room map sectioned into 4 parts. Each section has something that you have to move to or otherwise make it interact with one or more of the other sections."
12 opmerkingen
Bayram 29 nov 2013 om 8:21 
I enjoyed this very much, thumbs up, although the last part required some fiddly trial-and-erorr (unless I missed something).
Injustice01 14 sep 2013 om 12:19 
Congratulations Stagger Lee, for being Challenge Week 9's WINNER! View the Winner's colection to find your map, and all of the other past winners!
Whisper 4 sep 2013 om 16:06 
excellent! took me a moment to figure out. Nice job!
Donderbus 4 sep 2013 om 10:47 
Yeah... but if you don't see it you think you have to get to the end and have acces to a bridge and a laser. Well that's impossible :p
Stagger Lee  [auteur] 4 sep 2013 om 10:18 
I kinda' wanted the funnel to be a harmless surprise. Sort of a "I knew you'd put the cube there. HA" kind of thing.
Donderbus 4 sep 2013 om 10:14 
good test, I like it!

One thing: You have to show the connection between the laser cather near the exit and the funnel (preferbly with antlines)
and show the funnel with glass walls or something like that because I was searching for 15 minutes how to solve the end when I read the comments below.
Stagger Lee  [auteur] 2 sep 2013 om 17:29 
Jade BGE - Thank you! Now if I can just make my chambers into pieces of art as you do yours.

Rolandwood1024 - Thank you, as well. I'm glad you liked this.
Roland 2 sep 2013 om 17:08 
Another fine map Stagger. I thought you were the White-Gel-Jedi Knight... but it seems you are also the Emancipation-Field-Sith Lord. Good luck with the contest. This seems like a great entry!
Jade BGE 2 sep 2013 om 14:28 
I liked that very much. It was a nice looking chamber too.
Thank you.
LPChip 2 sep 2013 om 9:27 
Nice map. There were a few places where things went a bit "weird". For example you can move into the rooms where you get the first cube, but only if you enter a certain way, will you actually get the cube. If you just walk in from above or the sides, you basically can only look. This was a bit weird. Also at the end, hiding that funnel to trick the player with no signage whatsoever is just cruel.

Anyway, here's my blindrun: http://www.youtube.com/watch?v=9iSO2IHLpBY