XCOM 2
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Medikit Expansion Redux
   
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22 мая. 2019 г. в 17:33
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Medikit Expansion Redux

В 1 коллекции, созданной RealityMachina
RealityMachina's War of the Chosen Mods
Предметов: 97
Описание
This redux mod brought to you by me not wanting to install the old 90GB SDK just so I can try updating that mod to fix reported issues with you.

Desc

Adds a one-use revive charge (organic only), and a robotics-only heal (one charge) to medikits and nanomedikits.

Meant to help keep Geth and Hunter-Killer Droids from my mods alive in the field. Thoughyou could use it to help SPARKs if you want.

Revive charge will not combine with Revival Protocol: you'll have to get up close and revive someone with it. Same with the robotics-only heal.
Комментариев: 8
XpanD 26 авг. 2021 г. в 13:11 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
IceMaverick 11 мар. 2020 г. в 8:56 
I'd also like to request a way to make it compatible with the Bio Medikit from Bio Divisions 2.0. I was hoping this was something that was exposed to the .inis but it appears to be entirely contained in the script file for what medikits are affected by the changes.
Maldracai 8 мар. 2020 г. в 20:05 
Is there any way to remove the Robotics Heal from the medkits?
Punful Guy 25 дек. 2019 г. в 22:36 
Would it be possible to make this compatible with the Bio Medikit from [WOTC] Bio Beasts?
DAOWAce 23 окт. 2019 г. в 20:40 
Hey, Conan Exile's SDK is DOUBLE THE SIZE of XCOM2's.. and Funcom doesn't let you edit DLC items, at all, due to piracy concerns, so the ingame crafting list is cluttered immensely with a bunch of DLC stuff you have no access to. AAA+ devs.

https://i.imgur.com/CQHJWll.png

I don't even know how I installed it before in the first place.
Dragon32 22 июл. 2019 г. в 9:12 
@MrMister:
You mean "Medikit Expansion [WotC Compatible]"? Yes.
MrMister 22 июл. 2019 г. в 3:49 
So we gotta use this mod INSTEAD of the other one, right?
Haybusa 22 мая. 2019 г. в 17:46 
Bless up - Bugs down