Ingnomia

Ingnomia

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0.6.3 Storage Guide - keeping your stuff together
By xocorret
In this guide, I tell you about the item storage options in the game and give some hints on strategies for stockpile management.
   
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Introduction
Originally posted by xocorret:
Open questions, missing content, mistakes? Feel free to tell me in the comment section.

Note:
This guide was written for version 0.6.3
Values may be subject to change, but the main concept should also work in later versions.

Let's get started
In Ingnomia you have to deal with a lot of items that your gnomes use in their daily life.
Stockpiles are used to collect and organize these items instead of just having them strewn around all over the landscape.
To further enhance the effectiveness of stockpiles, Immovable Containers can be used.
Additionally, Movable Containers increase a gnomes' hauling capacity, so he can carry more stuff with less trips.
Creating Stockpiles
A stockpile is created by designating an area as such. To do so,
  1. Right click to get the game menu
  2. Select "Designate Area" -> "Stockpile"
  3. Left click at the starting tile
  4. Left click at the ending tile
Your new stockpile will be the rectangular area between (and including) the starting and ending tile.
The area has to be flat and not occupied by plants, workshops or trees.
Tiles that are counted towards the stockpile are shown in green while dragging the area, occupied tiles that will not belong to the stockpile are drawn in red.
Controlling Stockpiles
Overview
When left clicking a stockpile, the default tab is "Overview".
This tab allows you to
  • Give your stockpile a meaningful name
  • Allow the stockpile to pull from other stockpiles and vice versa
  • Copy/Paste the stockpile configuration for easier setup in more complicated scenarios

Filters
Gnomes will not immediately put stuff into a newly created stockpile. You need to set a filter first, which tells them which kind of items are actually allowed in the stockpile.

Adding allowed item categories to the filter:
  1. Left click any tile of your new stockpile
  2. Switch to the "Filter" tab
  3. On the left, the item categories are shown. Left click one of them. This opens new sub-categories through which you can navigate by left-clicking them.
  4. Left clicking an item category adds it to the list of allowed item categories to the right.

Removing item categories from the filter:
Just left click the item category in the filter list to the left. Note that this will not cause the gnomes to remove all items of that kind from the stockpile, it just stops them from storing any items of that category in the future.

Adding / Removing whole sub-categories:
Right click the sub-category to add (or remove) all item categories in that sub-category to (or from) the filter. Example: Right clicking "vegetables" will add / remove "onions" and "carrots" at once

Setting Limits
In the "Limits" tab of the stockpile menu you can fine-tune exactly how much of each item category you want to keep at least or at most in your stockpile.

The view is organized in rows. Each row represents one item category.
With the button to the left you can immediately suspend or reactivate the storage of items into the stockpile. The button itself shows the current status (not the one you will have when you click the button).
=== Strategy Hint === This button is intended for rather short-term emergency measures when you quickly need to change your logistics. Do not forget to reactivate it afterwards.

To the center you find a slider on top and a few buttons below. Let's talk about the buttons first:
They allow you to set a hard upper limit, how many items of this category may go into the stockpile. By default the maximum is 100% of your stockpile capacity.

The slider is more complex. It actually has two grips. (In the default setting they are right on top of each other.) The sliders' purpose is to automate the suspend/reactivation interaction we have seen on the button to the left.
The sliders upper value will tell how many items of the category have to be stored before the storage is automatically suspended. Conversely, the lower value sets the lower threshold below which the storage will be reactivated again.

=== Strategy Hint === The slider is very useful for advanced logistics in combination with pulling from other stockpiles. Assume you have a small outpost with a food and drink stockpile. Setting the sliders to suspend at 50% fill for food and drink will prevent the stockpile from becoming spammed with the one or the other. Reactivating the storage at a certain threshold while allowing to pull from other stockpiles will allow gnomes to haul more items over from the central stockpile. Fine-tuning the lower boundary allows resupply to arrive before the food in your outpost runs out.
Deleting Stockpiles
Sotckpiles can be deleted by removing the area designation.
  1. Right click to open the game menu
  2. Select "Remove Designation"
  3. Left click to set the start tile of the removal area
  4. Left click to set the end tile of the removal area

This method can also be used to shape rectangular stockpiles int different shapes by removing unwanted tiles from the stockpile or cut some tiles out from the inner part of a stockpile.
Increasing Stockpile Capacity with Containers
Usually your stockpile should not only store a handful of items, but hundreds of Items, especially regarding food and drink.
You can use an immovable container (Crate, Barrels or Bags) to vastly improve the capacity of a tile of stockpile.

Building a container
Firstly, you need to create the actual container. Crates and Barrels can be built at a carpenter workshop, for Bags you need a tailors workshop.
Then
  1. Right click to open the game menu
  2. Go to "Build" -> "Storage"
  3. From the popping up menu left click the desired type of storage
  4. Left click on the stockpile tile, which you want to improve

Which container to use?
Crate
  • Capacity: 50 units
  • Holds raw wood, planks, fruits, meat, eggs, bread, bones or vegetables
  • The contents of a single crate may be of mixed type

Barrels
  • Capacity: 50 units
  • Holds all fluids (but only fluids)
  • Each barrel holds only a single type of liquid at once

Bags
  • Capacity: 65 units
  • Holds seeds, grains or cones
  • Each bag holds only a single type of items at once
21 Comments
xocorret  [author] 17 Mar, 2022 @ 10:22am 
Thank you for bringing this to my attention. Indeed, it has been some time. No promises, but I will look into it.
Kav 15 Mar, 2022 @ 6:24pm 
Could you possibly update this for the latest version that includes chests as well? Im still learning this game and all the info available helps =D
Aleccia Rosewater 18 Nov, 2020 @ 8:06am 
you forgot to mention that stuff should be stored where it is used
xocorret  [author] 7 Apr, 2020 @ 10:27am 
To my knowledge currently (as of 0.7.5) only items you actually have in your colony show up in the stockpile categories. So if you, for example, do not have an apple, it would not show up in the categories.

If you do not find something in the categories that you actually have, you may have encountered a bug and may want to report it.
Boybutter 6 Apr, 2020 @ 3:22pm 
the categories given to me have nothing for subcategories
xocorret  [author] 28 Jan, 2020 @ 9:35am 
Thank you. :steamhappy:
blackknight24 4 Jan, 2020 @ 7:42am 
nice guide. spells out how where and why to use the various containers. breaks everything down to an understandable 'place'. very well done, id say!
xocorret  [author] 21 Nov, 2019 @ 12:33pm 
The Stocks > Overview tab lists all the stuff in your colony. The first number is the amount in stockpiles, the second should be the total amount (not sure though)
The double stockpile tabs are redundant afaik.
For the other questions I will have to relegate you to the Discord channel, since I don't know either.
SpaceRat 20 Nov, 2019 @ 6:46pm 
What is the Stocks > Overview tab? Why are there two different Stocks > Stockpile tabs? Does the vertical ordering have anything to do with ability to pull from stocks? When are stocks pulled from? Anytime or Reactive only?
xocorret  [author] 18 Oct, 2019 @ 12:39pm 
Hello @Gools,
Thanks for the input.
I have not tried to link stockpiles so far, I will investigate that.