Sword Art Online: Lost Song

Sword Art Online: Lost Song

33 betyg
Guide on basic combat mechanics and Leveling
Av SergeantKPR
The guide is for those players struggling with timing and having tough times staying alive. These methods are what I use, and other strategies are well endorsed.
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Basics of Combat
Combat, like in most games, is split between 3 sections:
  • Light Attacks
  • Heavy Attacks
  • Skills
Camera Tracking and Target Lock will be another section entirely
These 3 principles goes hand and hand with how you will function and progress.
Light Attacks

Light attacks are your basic form of combat, and it will be your best friend in boss fights and other events.

Light attacks are auto bound to Left Mouse Button, but you can change them to anything you want later on in the settings (Esc)



Continuing on, A light attack, like in the image above is a pretty weak attack. When playing as Silica, at base stats (Aka without any modification to equipment, not to be confused with level) and at lvl 108 (You start at lvl 100) She deals about 6-15 damage on a light attack, which is pretty garbage if I do say so myself. However, her light attack will start to add up in Combo chains if repeatedly using light attacks

The Tutorial will run you through basic combat so you will know your bindings pretty quickly.

Heavy Attacks
Heavy attacks is your best friend in dealing massive amounts of damage while simultaneously regretting your choices.



Your heavy attacks will deal the most amount of damage to your enemy at the cost of your SP, or Stamina (The Orange Bar). Stamina also happens to be your best friend when trying to escape enemies. So while using heavy attacks, you lessen the amount of distance you can utilize when fleeing from a powerful enemy.

If I were to suggest a tactic, use a 3-3 hit chain, or a 4-2 hit chain (I will explain it later on) to maximize damage while also being able to leave some lee-way just in case you need to run
Skills
Your skills are the bread and butter to every engagement you will face. Not only do they deal significant damage, but when combined with companion's moves, they can be a force to be reckoned with.

(Active Skill)

(Casting a Skill)

As you can see from the images above, casting skills takes time and MP. Mana, or MP, is your lifeline when using skills, so pay attention.

Some skills aren't always in unsheathed mode. Some skills are used in Sheathed mode, such as Kirito's Healing ability and Pina's Healing breath.
Combos
Combos are Hit Chains, end of story.

Like I said before in the guide, I recommend a 3-3 or a 4-2 combo, and possibly a skill in between if I can get it off. By using Light attacks and Heavy attacks you can make any combo in a 6 hit chain.

A 3-3 Combo goes as Such:

  1. Light Attack
  2. Light Attack
  3. Light Attack
  4. Heavy Attack
  5. Heavy Attack
  6. Heavy Attack

This Combo is a great fighting style because it means that you can deal boatloads of damage, while also giving yourself some room to flee. I use this when Farming enemies.

A 4-2 Combo goes as Such:

  1. Light Attack (x4)
  2. Heavy Attack (x2)

This combo is great for fighting bosses because it gives you time to dodge or block the next attack.

6 Hit Combo

  • Light/Heavy Attack (x6)

This strategy is really only effective against targets that you know you can dodge or block. NEVER use this strategy on a boss, it will result you taking more damage than your allies can recover.

When implementing skills into the mix, I would suggest casting the skills when you feel it is safe to do so. Aim to use a skill at the start or the end of a combo.
Dodging and Blocking
Dodging and Blocking is an amazing way to not get hit, ironically. These 2 features help dealing with hordes of enemies or stronger monsters with ease.

Dodging is essential for boss fights since bosses deal the most damage. It also allows you to get behind enemies and gives you more time to land your hits.

Blocking is really only effective if you see the enemy about to hit you.
All enemies will play an animation when getting ready to attack. When you see this animation, press your Block key (Default: Q) and hold it down. When the enemy finishes his animation, press your Left Mouse button to deliver a counter-attack, which deals massive damage.
Leveling
Leveling up is a breeze considering the enemy spawns looks like a scene from Touhou.

When first starting off on a leveling spree, take 2 companions with you. They will be extremely helpful to you, dealing damage and healing the player's stats when he/she gets low.

My recommendations when first starting off the game, is grab Leafa and Sinon in your party. Leafa is an amazing DPS style warrior and Sinon is an amazing Ranged character.

Afterwards, when you get access to Lisbeth, get her into your party IMMEDIATELY!
Lisbeth will give you shield buffs and change your weapons element frequently. She's an amazing Tank and is always welcome in my party.

Leveling, right...

My advice to you is to just keep using those Combos I mentioned earlier and use skills frequently. Your AI Companions will use an infinite number of items to make sure you are in tip-top shape.

If you get too low on HP or any other stat, press Middle Mouse button, and bring up your Consumables Tab.

Oh right, I forgot about your Union bar...eh...It's really not needed in leveling up too much.
More Leveling up tips and combat tips
While leveling up is a chore for some people, there are some strategies I use when trying to get my characters over leveled for certain locations.

Keep in mind, this is entirely personal and works well for me. Others might have their own locations to sit in and farm at

For starters, once you enter into the game, you are really given one option to follow the tutorial. Once you complete said tutorial, you gain access to the first zone. Inside the zone heaps of enemies will spawn in bulk. Unless you unlocked Lisbeth in your party, taking on higher leveled enemies might be a bit of a hassle. Some simple kiting would work just fine for most people, but for me I prefer to, and I cannot stress this enough, beat up the lower levels until their xp gains become negligible.

If I were to tell you to constantly go fight higher level enemies right when you get into Lost song, I must be clinically insane. Taking on a higher leveled enemy requires the upmost concentration since they deal high damage. You would really need to be on point with dodging, blocking, and keeping your HP up to defeat higher leveled enemies (except the dragon, F*** that dragon). In order to really effectively take on any level enemy, you must look at 3 key components.
  1. Escape Routes
  2. DPS
  3. Micromanaging

Escape Routes
When fighting any enemy, they will have a period where they will hunt you down if you attacked them. Most cases, if they detect you, they will hunt you down and try to kill you. This is something we would like to avoid. Before taking on any enemy, realize where you can and cannot go when trying to flee from an enemy. In most cases, simply switching from Ground combat to aerial combat (flying) works. However, there are flying enemies in this game, such as the dragon in Zone 2, where if you aren't careful with it, it could ruin your experience with Zone 2. Realizing where the least amount of enemies are and where to go when things go Fubar is an important step to not have to constantly run back and forth because you keep dying.

DPS
The second most important thing when fighting any enemy is how much Damage you can dish out within X amount of time. For some characters that specialize in High hitting attacks, such as Kirito, this isn't much of an issue. But using some weaker characters, such as Silica or Lisbeth, it really comes down to how long can you hold out for. The problem with weaker characters is that they don't efficiently deal with massive groups of enemies since they can barely handle dealing with a single enemy.

Micromanaging
It might sound a bit weird, but all fights take some degree of micromanaging. What do I mean by micromanaging? Well, to put it bluntly, Micromanaging is when you will hyperfocus on one thing and still are able to process the info around you. How would this translate into Lost Song? Micromanaging can come in many forms, but most know it from RTS (Real Time Strategies) style games. However, there are some other forms of micromanaging, such as micromanaging your HP in a fight. In a truer sense, in comparison to Lost Song, micromanaging is needed when fighting higher level enemies and occasionally bosses since most time you don't even know you're low unless you look. If I were to voice a suggestion, keep checking your hp every once in a while when fighting. It may be completely unnecessary in some fights, but it's a good habit to learn. Don't focus too hard on your hp however, just glance at it from time to time when fighting. If you see yourself getting low, sometimes your allies will heal you but most times they get distracted on enemies, so keeping an eye on it yourself will alleviate some frustration when you go down and your allies can't help you.


Just in case you were wondering why I hate dragons is because of this guy. He patrols Zone 2 and is a nuisance when trying to escape from fights. He hurts and is tanky and is very annoying. Did I mention he is also very powerful? Able to 2 shot you, maybe even one shot you when you first enter Zone 2.
2 kommentarer
SergeantKPR  [skapare] 21 jun, 2019 @ 22:19 
if you are going to power level, then run into dungeons with your higher levels and take your lowest ones with you. They share party xp and since your higher characters require a larger amount of XP, your lower levels should progress quite quick. The other option would be to only make a party with your lower levels and run through dungeons and other monster infested zones.

Quick side note: If you are attempting on doing the first strategy, run your characters through High monster zones because its easier leveling for them...and ensure that they don't die.

Also, NPC's can revive you and other party members so don't worry if the weak die.
sk3004 21 jun, 2019 @ 3:26 
thanks for this guide! any other tips on levelling up? i really don't make some characters go underused or underleveled, lol.