XCOM 2
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[WOTC] First Aid by Iridar
   
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5 maja 2019 o 13:21
23 października 2021 o 2:58
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[WOTC] First Aid by Iridar

Opis
FEATURES

This small mod adds a First Aid ability to all soldiers. It can be used on nearby bleeding out soldiers to extend their bleedout timer. By default, the ability ends turn and extends the timer by 2 turns.

There are currently no restrictions, charges or conditions to this ability.

REQUIREMENTS

None. Safe to add mid-campaign, but the ability won't be added to your soldiers until you start a new tactical mission.

CONFIGURATION

First Aid ability is somewhat configurable through:
..\steamapps\workshop\content\268500\1733477929\Config\XComFirstAid.ini
This is a very quick mod mostly for myself, but let me know if you require me to expose more configuration.

COMPATIBILITY

Should be compatible with almost anything.

COMPANION MODS

A few of mods I recommend to use alongside this one:
CREDITS

Thanks to Beaglerush for inspiring me to make this mod. Catch his XCOM 2 streams here[www.twitch.tv].
Credit to Aks for Russian translation.

Please consider supporting me on patreon[www.patreon.com] so I can afford the time to make more awesome mods.
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Komentarzy: 45
Dragon32 11 lipca o 10:55 
@Joe Dirt
This doesn't stop them bleeding out and dying. It extends the timer so someone with a medikit can stabilise them.
ich bin meow 11 lipca o 7:49 
for some reason my soldiers die anyways?
DarK Ego 4 marca o 18:58 
Any way to make this a perk rather than soldier base ability?
RedDobe 21 kwietnia 2024 o 17:08 
Would be neat to be able to use this on bleeding out mocx soldiers when trying to keep them alive for capture.
Iridar  [autor] 14 października 2023 o 15:11 
Advent units normally do not bleed out, so it would be pointless for them.
MrT 14 października 2023 o 13:38 
Would it be possible to give advent troops this?
PvP with advent trying to take my troops alive has some appeal.
Or maybe I should look into advent Fulton options...
Iridar  [autor] 10 czerwca 2023 o 0:31 
It is not.
Diego 10 czerwca 2023 o 0:00 
As I understand a Medkit is not required.
Noname 12 września 2022 o 6:28 
@Iridar Спасибо за информацию о существовании Ability Editor, воспользуюсь! Не то чтобы мешает жить:) но просто в таком виде этой способности, имо, теряется особая нужда в таком славном моде как Stabilize me, да и вообще несколько умаляется потребность в медкитах в целом.
Iridar  [autor] 12 września 2022 o 3:38 
@Pudge or feed
Я не вижу великой проблемы в таком абузе. Если сильно мешает жить, можно дать этой способности кулдаун или заряды через Boundir's Ability Editor.