Sid Meier's Civilization V

Sid Meier's Civilization V

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[BNW] Mass Effect Civilizations
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25 aug, 2013 @ 20:18
8 sep, 2015 @ 6:00
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[BNW] Mass Effect Civilizations

I 1 samling av Pluvia
Mass Effect Collection
20 artiklar
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Adds the Brave New World versions of the 19 Mass Effect races.

IF YOU WANT TO REMOVE THE REAPERS, PLEASE FOLLOW THE INSTRUCTIONS AT THE END OF THE DESCRIPTION

This mod contains all of the up-to-date Mass Effect races in one handy pack. This pack will be updated regulary to either match any changes made to the Gods and Kings versions, or to add new features to the races that makes greater use of the BNW features. Some of them may be changed minimally, some may be changed dramatically.

List of changes from Gods and Kings:

All of them have the updated AI needed for BNW and, as the G&K versions are no longer worked on, multiple changes and improvements from those versions.

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Terminus Systems:

City-states no longer grant increased bonuses. Allied city-states now grant 1 extra delegate. Omega has (100%) increased trade route range and receives 6 extra gold from trade routes (target receives 50% of bonus). City-state friendship modifier reduced from 100% to 20%.

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All feedback, ideas, ratings and questions are welcome. Feel free to post them in the comments section.

Mass Effect and all related names are tm and (c) to Bioware.

Troubleshooting

  • This mod requires Brave New World. The Gods And Kings versions can be found here.
  • If you have Brave New World and don't know how to download or activate this mod, please follow this step-by-step guide by clicking here[forums.civfanatics.com].
  • If you have a Mac then Steam Workshop wont work for you. Please click here[forums.civfanatics.com] and follow the instructions.
  • If the step-by-step guide or the troubleshooting still never fixed your problem, it's a common cache issue, which can be fixed by these steps:

    1) Unsubscribe from the mod. Exit Steam and Civ 5 completely
    2) Empty your mod folder (create backups) located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\MODS
    3) Delete the 'Civ5ModsDatabase.db' file located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\cache
    4) Restart steam, subscribe, restart Civ 5.

Removing the Reapers

To remove the Reapers simple go to:

C:\Users\[USER]\Documents\my games\Sid Meier's Civilization 5\MODS\BNW Mass Effect\XML\Civilisations

Then Cut and Paste the Reaper folder somewhere else. When you want the Reapers back in your game, simply Paste the folder back to that location.

This will not cause any problems or crashes in your game, it will simply remove the Reapers and the game will never chose them.
Populära diskussioner Visa alla (12)
8
8 sep, 2015 @ 6:11
Tier list
civ
6
20 maj, 2016 @ 12:36
Reaper Customization
Haruchai
4
11 jun, 2017 @ 5:06
A Buttload of suggestions
Roadhouse699
859 kommentarer
SRC 25 apr @ 13:45 
breaks build order if wanting to set up queue
amplifythought 16 feb @ 19:37 
Absolutely love this! Is there a way to upgrade the Rachni's Brood Warrior to a rocket artillery when rockets are discovered?
Northern Grace 15 nov, 2023 @ 20:38 
How can I keep the reapers in the game but take away the reaper unit from all the OTHER civs?
segasaturn 15 jun, 2023 @ 15:07 
Is it possible to just simply have the civs, without the Terminus system?
Pluvia  [skapare] 14 sep, 2022 @ 22:15 
@Arden - All your melee units will ignore terrain costs there's no cutoff. But there should be little to no melee units by mid-game. You should have advanced to gun units by that stage.
Arden 18 aug, 2022 @ 7:17 
Does anyone know if there is a cutoff for the Rachni movement bonus? Just noticed that my mid-game melee units are no longer ignoring terrain cost.
Honeybun_HyvalTTV 11 maj, 2022 @ 6:18 
Kinda wish there was music for the factions, but not a bad mod overall!
PowerAMP 19 apr, 2021 @ 12:16 
Hello, I managed to view the Reaper trait 'Reaper increased growth' in Civilopedia. It's description said to let you know, so that is what I'm doing. Thank you for creating this awesome mod.
Jedi Slayer 30 mar, 2021 @ 8:19 
If others are wanting to enjoy this great mod together with Enhanced UI, removing a single file from this mod seemed to fix it for me. I haven't noticed anything wrong after removing the file, but your mileage may vary.

C:\Users\User\Documents\my games\Sid Meier's Civilization 5\MODS\BNW Mass Effect (v 7)\Dummy Building Folder\CityView.lua

Someone with more knowledge of Lua and Civ's code might be able to see which lines of code need to be removed, but this is quick fix.
Raven 26 okt, 2020 @ 11:31 
Whats your opinion about a Leviathan civ? Yes they are more advanced but in the ME game timeline their numbers are very small so maybe they could fit with the others.