Arma 3
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Sirens (Prelude)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Altis
Meta: Dependency
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13.783 MB
23 apr, 2019 @ 6:58
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Sirens (Prelude)

Beskrivning
Sirens is a single player survival mission influenced by Silent Hill, and powered by the Ravage mod.

This short mission acts as a proof of concept for future episodes.

Altis has been laid to waste....a strange malevolant force has taken over it's towns and villages.
The distant wail of the Siren brings out the dead, shrouding everything in a creeping fog....
Only evil remains.

Your main objective is to locate and destroy the source of the Siren.
Your secondary objective is to live long enough to perform the main objective!!
More information can be found in the Diary Records at the beginning of the mission.


This scenario is probably not without it's flaws and poor mission design, but like everything I create for Arma it's made with big love.
So if you like sneaking around a small village trying to avoid some badass Boss Zeds then this could be for you.

Credits:
Haleks for the cool wandering Boss Zed code and generally being awesome.
Kodabar and Tourist for kindly play testing.
18 kommentarer
EO  [skapare] 10 jun @ 10:44 
@Schindler's Lisp

This is a very old mission.
Why not try the full version of SIRENS as this was really just a proof of concept.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3024706953
Schindler's Lisp 10 jun @ 5:49 
have all required mods but when i launch the mission it just sends me back to the menu
murzaev.eldar1982 22 jul, 2023 @ 10:17 
какой толк играть если через 7 минут игры умираешь от голода и жажды?!? не советую скачивать!!!
Paradox 29 jan, 2023 @ 3:00 
no, just played it right now and everything works seamless!
molecool 11 mar, 2021 @ 14:36 
Seems broken now.
Payne Smith 5 okt, 2020 @ 7:04 
Excellent as always. Can't wait to face Sirenhead in the full mission. Thanks EO. :)
Stranger 21 jul, 2019 @ 20:40 
Much shorter than I'd expected, but it was well worth it nonetheless. :)

This was the first of any of the post-apoc/horror scenarios that use mods that featured the zombie/demons that I've played, and they're a lot less janky than I was anticipating; it made for a good, tense little mission.
Johnnyboy 10 maj, 2019 @ 16:55 
Short and sweet. Thanks EO, I enjoyed it.
Barman 28 apr, 2019 @ 6:32 
Thank for your job!
50+11 rounds and fast Zeds was a challenge! :)
EO  [skapare] 27 apr, 2019 @ 10:05 
@Barmalei:

As the description says, this is nothing more than a proof of concept.
A larger scale mission is almost complete, stay tuned!