Project Zomboid

Project Zomboid

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Xonic's Mega Mall (Waiting for B42 mapping tool for major renovation and expansion)
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14.434 MB
15. apr. 2019 kl. 0.04
16. sep. 2022 kl. 14.11
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Xonic's Mega Mall (Waiting for B42 mapping tool for major renovation and expansion)

Beskrivelse
[Warning]This is a HIGH population, HIGH Performance demand, HARDCORE Map for the most skilled zomboid player. In normal population setting there are over 4500 zombies in West Point Plaza, over 2300 zombies in Muldraugh Plaza. In very high population setting, there are over 10000 zombies in West Point Plaza, over 5300 zombies in Muldraugh Plaza. You have been warned.
And these new Louisville furniture and tiles has not been officially released yet, so they will come with next update.


BTW, Please check out Ricksdetrix's amazing video series on this mall!!!: https://youtu.be/sIKtJfZ0S5s < 100 Days Trapped In The Hardest Map Mod Movie >


Welcome to the largest shopping complex in the whole Knox county.
From the latest fashion to the newest movie, you can meet all your shopping and entertainment needs in two fully climate-controlled malls and surrounding area with over 153 stores and restaurants.

CrossRoads Mega Mall - The Best place to hang out in the middle of nowhere.


This is my first map mod, it is a 3-cell size map, located between Muldraugh and West Point (cell 37x28)
The map contains 2 massive indoor malls: West Point Plaza(73 businesses), Muldraugh Plaza(47 businesses). 1 Outlet mall(12 businesses), 1 strip mall(14 businesses), 2 gas stations, 2 restaurants, 1 car supply store, Home Mart hardware superstore, United Shipping Logistics warehouse, Knox Bank and Bus station.

The footprint of the West Point Plaza is nearly one-cell size, it contains all the shops of brands PZ has to offer, from GigaMart to EP Tools, Spiffo to the Pie-O-Crepe, StarEplex Cinema to Hit Vids, this one single building covered 90% of the loot table in the game so far.

There is three ways to spawn in this map. Exterior, interior and roof. There will be no zombie in the mall if you choose to spawn inside the mall. The roof spawn point is for the scenario that you are trapped on the roof of a zombie infested mall like the classical 1978 Dawn of the Dead.




[IMPORTANT] For anyone having issues with game crash when first approaching the mega mall try increasing the ram in the ProjectZomboid64.json (this file is in your game main folder) to something like -Xms4096m and -Xmx8192m. put a value that is about 75% of you total available ram (any changes to this file may revert after updates)
Solution thank to Pertominus
This should work with lagging too. The reason for the lagging is because recent IWBUMS updates changed the game engine code, which made the interior zombie spawn number increased dramatically. There is nothing I can do to fix it atm. But with the game keeps updating, the issue may get fixed when dev worked on the optimization later.




If you found any glitch, please report in the User bug report.

Workshop ID: 1713269594
Mod ID: Xonics Mega Mall
Map Folder: Xonics Mega Mall
Map Folder: Xonics Mega Mall Exterior
Map Folder: Xonics Mega Mall Interior
Map Folder: Xonics Mega Mall Roof
Populære diskusjoner Vis alle (8)
112
10. juni 2024 kl. 13.00
User bug reports and suggestions
Xonic
4
22. nov. 2023 kl. 16.53
zombies not spawning in multiplayer mode
ahtahreewoner
3
28. jan. 2022 kl. 7.08
Multiplayer support
BriKai
543 kommentarer
seiichisamurai 9 timer siden 
b2 soon?
Viper 14. juli kl. 6.42 
the absolute craziest multiplayer experience you'll ever have is two hostile duos with incredibly well-hidden bases living on opposite ends inside the West Point Plaza of Xonic's.
Necromancer 2. juli kl. 0.15 
@ S A S S Y It does work, but if you use a local server, you may have to put the map in manually.
zeds990 1. juli kl. 19.48 
i have sledgehammer but i cant destroy a wall, is it common?
S A S S Y 13. juni kl. 7.02 
DOESNT WORK AT ALL shows up on the map but doesnt spawn ingame
Codenameark1 14. mai kl. 10.26 
there's 3 maps are good each other by the way
WilliamP98 6. mai kl. 12.59 
I can't use this until the next update? I'm on unstable.
Necromancer 30. jan. kl. 11.34 
@Stryker you'll have to find the cells in which it occupies manually but fortunately if you want to see about conflictions, you can use a mod called Map Mod Manager that should visually show you if it conflicts with other maps you have installed.
Stryker 30. jan. kl. 11.20 
Can I get clarification on which cells this mod occupies? It is stated that it is a 3 cell map but only cell 37x28 is specifically mentioned and I'd like to make sure it isn't conflicting with anything else I've been adding for my new modlist playthrough.
Necromancer 4. jan. kl. 10.01 
Hey there! I wanted to work on creating my first map and plan on making it an extension of a part of your mall region. I was wondering, is there some kind of way to get the exact cells that you worked with?
Thanks in advance