We. The Revolution

We. The Revolution

39 ratings
Battlefield & Troop Tactics Guide
By Thermal
An explanation on the rules & choices of war on the battlefield, that you weren't told in judge school
   
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The Goal & What to do
The Battling game is you deciding which of your troops will either "Defend"(Reduce incoming damage) or "Attack"(do damage, but open to attacks) depending on the tactic. The goal is to outsmart your enemy by attacking open spots & defending against strong areas of attack(If possible).
Tactics
-Front-lines: All classes attack 1st Row, No one will defend
-Suppressing Fire: Infantry will defend, Shooters attacks enemies 1st & 2nd Row, Artillery attack enemies 2nd & 3rd Row.
-Neutral: Infantry attacks 1st Row, Shooters attack 2nd Row, Artillery attacks 3rd Row. No one will defend.
-Defend: Same as Neutral, but Artillery will defend, Infantry & Shooters get somewhat reduced incoming & attacking damge.
-Entrenchment: Infantry & Shooters will defend, Artillery attacks enemies 2nd & 3rd Rows
Class Types
-Regular Citizen (Infantry): Standard melee & Standard defend
-Trained Soilder (Infantry): Good at melee & Good at defend
-City Guard (Shooter): Standard melee & Standard ranged, Standard defend
-Trained Musketeers (Shooter): Standard melee, Good at ranged, Standard defend
-Artillery: powerful attack, weak defend, weak to open attacks (Arguably most powerful unit, if it can be kept alive)
Very Important Notes & Mechanics
-When a class is attacking 2 rows, there attacking power is divided for each enemy row.
-When a class tactic that normally attacks 2 rows is only attacking 1 row, then attacking power won't be divided.
^(You killed 2nd row, & now Shooter ends up only attacking 1st row but with full attack power)
-Artillery starts first, then Shooters, then Infantry
-During turn if a front/middle row dies, then classes will be move up row when turn ends. However where they attack dosen't change
^(Infantry dies, then Shooters become 1st row, Suppressing Fire always Shooters attacks 1st & 2nd Row)
-The game will always put troops of the same class together in single row. Infantry 1st Row, Shooters 2nd Row, Artillery 3rd Row
Tips & Tricks
-Infantry in most cases should be used as wall(If you have decent or high # of Infantry) to protect back rows
-Shooters & Artillery should be used to weaken enemies.

-My Strategy I've developed called "Unfolding Brick Wall":
Have 3 Artillery, 3 or 4 Shooters, 5 or 6 Infantry, & Medic(She will buff Row defense & heal it per turn if a troop didn't die)
Place medic on Artillery & keep going Entrenchment until Artillery is dead.
Then go for Suppressing Fire to kill off the Shooters
Then go in for the Front-line kill
Note: if the enemies first move is Front-lines with Artillery, then this Strategy becomes ineffective.
2 Comments
Thermal  [author] 1 Apr, 2019 @ 8:59pm 
Defend means the amount of damage received is reduced
Lyng 30 Mar, 2019 @ 12:49pm 
What does it mean that they'll defend?