Mortal Kombat Komplete Edition

Mortal Kombat Komplete Edition

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Guia Completo Mileena
Tekijältä Killer Xinok BR
Guia completo de como jogar de Mileena no Mortal Kombat 9
   
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Guia Mileena Parte 1
GUIA MILEENA


LEGENDA

XBOX
1 = X 2 = Y 3 = A 4 = B
B = Tras F = Frente D = Baixo U = Cima

Ataques Basicos

Side Chop: B+1
Leaping Sai: B+2
Lunge Kick: F+3
Sneaky Kick: B+3
Splits: U+4
Uppercut: D+2
Sweep: B+4



Movimentos Especiais

Sai Blast: BF+1 (no chão ou no ar)
Teleport Drop: FF+3 (no chão ou no ar)
Leaping Neckbite: BF+2
Ball Roll: BD+4



Movimentos Aprimorados

:en Sai Bursts: BF+1+blk (no chão ou no ar)
:en Tricky Teleport: FF+3+blk (no chão ou no ar)
:en Leaping Punch: BF+2+blk
:en Smashing Roll: BD+4+blk




CHAIN COMBOS

Smacked Around: 1,1,2
Boot Down: B+1,4
Bones: 2,3,4
Pretty Slasher: F+3,1+2
Killer Heels: 3,4
Getaway Sticks: B+3,B+4
Fiendly Kiss: 4,2



FAST TAGS

Malice: U+4,:tag



TAG COMBOS

Malevolence: 1,1,:tag
Fiendish: 2,3,:tag



Be Mine: B F B F+2 (Pulo)
Ripoff: B F B D+3 (Pulo)
Stage Fatality: D D D D+1
Babality: D D F B+4 (Pulo)


Combos:

F 4 1, FF2, sai, D4,roll, B1,3, roll

U4, U4, B1 3,1 1 2 roll J3 FF3 sai

Video Combos:






Lutas :



Guia Mileena Parte 2
Pressão:

A técnica de pressão da mileena é bastante simples e efectiva, ao chegar perto do oponente pressione D4, F4 1 ou D3, F4 1, fazendo esta sequência, pode ser feito 2 vezes e após isto depois de realizar o D4 pode fazer um U4 para iniciar um Combo, ou até mesmo um B3,roll apromorada, pois assim o inimigo teria que defender abaixado o B3 e após isto defenter em pé o Roll aprimorado.


Guia Punishing

Scorpion

Move - B2
Punish - 2,3; 4,2; Roll

Move - 2,1,2
Punish - Roll

Move - 2,1+2
Punish - 2,3; Roll

Move - Spear/EN Spear
Punish - 2,3; 4,2;
Move - Teleport
Punish - U4 ; 2,3; 4,2; Roll
*Teleport Aprimorado não pode ser punido.


Liu Kang

Move - Dragon Stance 3
Punish - U4; B1,4; Roll

Move - Flying Kick/EN Flying Kick
Punish - 4,2; Roll

Move - Bicycle Kick/EN Bicycle Kick
Punish - U4 ; Roll




Kung Lao

Move - D1
Punish - D4; Roll (strict)

Move - 2,1,2,1,2
Punish - Roll (strict)

Move - Dive Kick/EN Dive Kick
Punish - U4 ; 2,3; 4,2; Roll
Move - Low Hat
Punish - D3; (D4)

Move - Spin/EN Spin
Punish - 4,2; Roll

Sub-Zero

Move - 2,2,2
Punish - Roll

Move - f4,1+2
Punish - Roll

Move - Ice Blast
Punish - Roll (Perto)

Move - Slide/EN Slide
Punish - U4 ; 4,2; Roll

Ermac

Move - B2
Punish - Roll

Move - F4,B2
Punish - U4; Roll

Move - Force Lift/EN Force Lift
Punish - 2,3; 4,2; ; Roll
Move - Force Push/EN Force Push
Punish - 4,2 ; Roll
Move - Force Ball/EN Force Ball
Punish - 4,2; Roll

Move - Teleport/EN Teleport
Punish - U4 ; 2,3; 4,2; Roll

Reptile

Move - B4
Punish - Roll

Move - Elbow Dash
Punish - D4; Roll

*Elbow Dash Aprimorado não pode ser punido.

Move - Slide/EN Slide
Punish - Roll

Kitana

Move - D1
Punish - D4; Roll
Move - Fan Lift/EN Fan Lift
Punish - Roll

Move - Jumpkick~Air Fan
Punish - Roll

Move - Fan Cutter/EN Fan Cutter
Punish - 4,2 (Dificil); Upppercut; D4

*Fan Cutter Aprimorado não pode ser punido no bloqueio, você deve abaixar o movimento sem bloquear antes de punir.
Johnny Cage

Move - D1
Punish - D4; Roll
Move - B3
Punish - Roll
Move - F2
Punish - 4,2; Roll

Move - Shadow Kick/EN Shadow Kick
Punish - dash 4,2 (hard); Roll

Move - Nut Punch/EN Nut Punch
Punish - dash 4,2; Roll

Move - Low/High Force Ball
Punish - 2,3; Roll (Perto)

*Forceball Aprimorada não pode ser punida.

Move - EN Flip Kick
Punish - U4; B1,4

Move - X-RAY
Punish - Sai ; Roll (SOMENTE APÓS ESVAZIAR A BARRA)

Move - Shadow Kick
Punish - Upppercut; D4


Move - X-RAY
Punish - U4; Roll


Mileena

Move - B2
Punish - Roll

Move - Telekick
Punish - njP; U4 ; Roll

Move - EN Telekick
Punish - D1~Roll (Dificil); D4~Roll

Move - Roll/EN Roll
Punish - U4

Nightwolf

Move - Shoulder Tackle
Punish - 4,2 (hard); Upppercut; D4


Cyrax

Move - Net/EN Net
Punish - Roll


Noob Saibot

Move - Shadow Tackle
Punish - Roll
Move - Teleport/EN Teleport
Punish - U4 ; 2,3; 4,2; Roll
Smoke

Move - Teleport/EN Teleport
Punish - U4 ; 2,3; 4,2; Roll
Move - X-RAY
Punish - dash 4,2 (hard); Roll

Sektor

Move - Flame-thrower/EN Flame-thrower
Punish - Roll


Move - Teleport Uppercut
Punish - U4 ; 2,3; 4,2; Roll
*EN Teleport Uppercut cannot be punished on block.

Sonya

Move - 4,4
Punish - 4,2; Roll

Move - Dive Kick/EN Dive Kick
Punish - Roll

Move - Leg Grab/EN Leg Grab
Punish - U4; B1,4; Roll

Move - Arc Kick/EN Arc Kick
Punish - U4; Roll

Jax

Move - Dash Punch/EN Dash Punch
Punish - 4,2 ; Upppercut; D4

Kano

Move - Cannonball/EN Cannonball
Punish - U4 ; 2,3; 4,2; Roll


Move - EN Upball
Punish - U4; 2,3; 4,2; Roll


Baraka

Move - B3,1,F1
Punish - 2,3; 4,2; Roll

Move - B3,1
Punish - Uppercut
Move - U4
Punish - U4; Roll

Move - F2,2
Punish - 2,3; 4,2; Roll

Move - Standing 4
Punish - Roll

Move - Spark
Punish - 2,3; 4,2; Roll


Move - Blade Charge
Punish - Roll
Move - Chop Chop
Punish - 2,3; 4,2; Roll

Move - Spin/EN Spin
Punish - D4; Uppercut; B3~Roll; Roll

Move - X-RAY
Punish - Roll


Kabal

Move - 2,1,2
Punish - 2,3; 4,2; Roll

Move - Gas Blast/EN Gas Blast
Punish - 2,3; 4,2 Roll

Move - Ground Saw
Punish - Roll
Move - Nomad Dash/EN Nomad Dash
Punish - U4 ; 4,2; Roll

Raiden

Move - Electric Fly/EN Electric Fly
Punish - U4 ; F3~roll; dash 2,3; dash 4,2; Roll



Cyber Sub-Zero

Move - Dive Kick/EN Dive Kick
Punish - U4 (strict); Roll


Move - Ice Blast
Punish - Roll
Move - Slide/EN Slide
Punish - U4 (strict); 4,2; Roll


Quan-Chi

Move - Sky Drop/EN Sky Drop
Punish - U4; 2,3; 4,2; Roll

Skarlet

Move - Downslash/EN Downslash
Punish - dash 4,2; Roll


Kenshi
Move - Rising Karma
Punish - Roll
Rain

Move - Lightning
Punish - Roll
Move - Bubble
Punish - Roll

Kratos

Move - Hermes Dash/EN Hermes Dash
Punish - 2,3; 4,2; Roll


Frame Data

1 - 13
1,1 - 16 | 30
1,1,2 - 19 | 51
2 - 16
2,3 - 20 | 39
2,3,4 - 17 | 59
3 - 16
3,4 - 18 | 37
4 - 14
4,2 - 23 | 39
D+1 - 6
D+2 - 10
D+3 - 7
D+4 - 12
B+1 - 24
B+1,4 - 22 | 47
B+2 - 35
B+3 - 21
B+3,B+4 - 21 | 49
B+4 - 19
F+2 - 27
F+3 - 22
F+3,1+2 - 22 | 45
U+4 - 27
Throw - 10
Sai Blast - 19
Sai Blast (full screen) - 42
Sai Blast (air) - 14
Sai Blast (air, full screen) - 38
Leaping Neckbite - 21
Teleport Drop - 21 (23-26 vs standing opponent)
Teleport Drop (air) - ~30 vs standing opponent
Ball Roll - 12
Ball Roll (max distance) - 28
Sai Bursts - 20, 38 second hit
Sai Bursts (full screen) - 44, 62 second hit
Sai Bursts (air) - 16, 31 second hit
Sai Bursts (air, full screen) - 40, 55 second hit
Leaping Lunch - 21
Tricky Teleport - 21 (~24, ~48 second hit vs standing opponent)
Tricky Teleport (air) - ~30, ~54 second hit vs standing opponent
Smashing Ball - 12, 15 second hit, 19 third hit, 39 fourth hit
Smashing Ball (full screen) - 54
Femme Fatale - 19

Advantage (block | hit)
1 - 0 | 0
1,1 - 0 | +4
1,1,2 - 0 | +3
2 - 0 | +10
2,3 - 0 | +7
2,3,4 - 0 | +4
3 - 0 | +7
3,4 - 0 | +4
4 - 0 | 0
4,2 - 0 | +59, +42
D+1 - -14 | -6
D+1 (vs crouch) - -14 | -8
D+2 - -3 | +32, +25
D+3 - -8 | +2
D+3 (vs crouch) - -8 | +9
D+4 - 0 | +12
D+4 (vs crouch) - 0 | +5
B+1 - 0 | +5
B+1,4 - 0 | +41, +45
B+2 - -5 | +1
B+3 - -3 | +3
B+3,B+4 - -3 | +17, +14
B+4 - -5 | +16, +13
F+2 - 0 | 0
F+3 - 0 | +46
F+3,1+2 - -32 | +22
U+4 - +9 | +71, +59
Forward Throw - N/A | +7
Backward Throw - N/A | +7
Ball Roll - -46 | +74, +61
Teleport Drop - ~-23 vs standing opponent | ~+31 vs standing opponent
Teleport Drop (cancelled immediately into sai) - ~-20 vs standing opponent | ~+28 vs standing opponent
Leaping Neckbite - -11 | 0
Sai Blast - -9 | +10
Sai Blast (full screen) - +14 | +33
Sai Blast (air) - ~+3 (+5 for lowest possible after a neutral jump) | ~+15
Smashing Ball - -45 | +76, +64
Tricky Teleport - ~-12 vs standing opponent | ~+15 vs standing opponent
Tricky Teleport (cancelled immediately into connected sai) - ~+8 | ~+5
Tricky Teleport (cancelled immediately into whiffed sai) - ~-14 | N/A
Leaping Lunch - -11 | +20
Sai Bursts - -1 | +19
Sai Bursts (air) - ~+5 (+8 for lowest possible after a neutral jump) | ~+15
Femme Fatale - -12 | +38

Duration (whiff | block | hit)
1 - 33 | 33 | 28
1,1 - 54 | 54 | 48
1,1,2 - 71 | 71 | 71
2 - 32 | 32 | 32
2,3 - 55 | 55 | 55
2,3,4 - 78 | 78 | 76
3 - 32 | 32 | 32
3,4 - 56 | 56 | 54
4 - 40 | 40 | 40
4,2 - 55 | 55 | 55
D+1 - 26 | 26 | 26
D+2 - 50 | 40 | 62
D+3 - 21 | 21 | 21
D+4 - 33 | 33 | 33
B+1 - 42 | 42 | 42
B+1,4 - 72 | 72 | 65
B+2 - 71 | 67 | 72
B+3 - 52 | 52 | 52
B+3,B+4 - 80 | 80 | 80
B+4 - 52 | 52 | 52
F+2 - 54 | 54 | 54
F+3 - 46 | 46 | 46
F+3,1+2 - 104 | 104 | 104
U+4 - 45 | 45 | 45
Forward Throw - 36 | N/A | 192
Backward Throw - 36 | N/A | 186
Sai Blast - 48 | 48 | 48
Leaping Neckbite - 59 | 59 | 182 (253 with sai in back)
Teleport Drop - 40 (16 frames before teleporting) | ~74 (~71 with immediate sai) | ~62 (~69 with immediate sai)
Ball Roll - 40 | 76 | 30
Sai Bursts - 59 | 59 | 59
Leaping Lunch - 59 | 59 | 220 (270 with sai in back)
Tricky Teleport - 40 (16 frames before teleporting) | ~85 (~88 with immediate sai) | ~78 (~90 with immediate sai)
Smashing Ball - 89 | 103 | 54
Femme Fatale - 58 | 58 | 317 (ignoring lag)
Guia Mileena Parte 2-1
Duration (whiff | block | hit)
1 - 33 | 33 | 28
1,1 - 54 | 54 | 48
1,1,2 - 71 | 71 | 71
2 - 32 | 32 | 32
2,3 - 55 | 55 | 55
2,3,4 - 78 | 78 | 76
3 - 32 | 32 | 32
3,4 - 56 | 56 | 54
4 - 40 | 40 | 40
4,2 - 55 | 55 | 55
D+1 - 26 | 26 | 26
D+2 - 50 | 40 | 62
D+3 - 21 | 21 | 21
D+4 - 33 | 33 | 33
B+1 - 42 | 42 | 42
B+1,4 - 72 | 72 | 65
B+2 - 71 | 67 | 72
B+3 - 52 | 52 | 52
B+3,B+4 - 80 | 80 | 80
B+4 - 52 | 52 | 52
F+2 - 54 | 54 | 54
F+3 - 46 | 46 | 46
F+3,1+2 - 104 | 104 | 104
U+4 - 45 | 45 | 45
Forward Throw - 36 | N/A | 192
Backward Throw - 36 | N/A | 186
Sai Blast - 48 | 48 | 48
Leaping Neckbite - 59 | 59 | 182 (253 with sai in back)
Teleport Drop - 40 (16 frames before teleporting) | ~74 (~71 with immediate sai) | ~62 (~69 with immediate sai)
Ball Roll - 40 | 76 | 30
Sai Bursts - 59 | 59 | 59
Leaping Lunch - 59 | 59 | 220 (270 with sai in back)
Tricky Teleport - 40 (16 frames before teleporting) | ~85 (~88 with immediate sai) | ~78 (~90 with immediate sai)
Smashing Ball - 89 | 103 | 54
Femme Fatale - 58 | 58 | 317 (ignoring lag)

Cancel Advantage (block | hit)
1 - +27 | +34
1,1 - +25 | +20
1,1,2 - +25 | +21
2 - +24 | +22
2,3 - +17 | +20
2,3,4 - +20 | +14
3 - +24 | +20
3,4 - +20 | +14
4 - +25 | +23
4,2 - +24 | +73, +56
D+1 - +1 | +9
D+1 (vs crouch) - +1 | +7
D+3 - +1
D+3 (vs crouch) - +1 | +19
D+4 - +26
D+4 (vs crouch) - +26 | +25
B+1 - +26 | +22
B+1,4 - +24 | N/A
B+3 - +20 | +27
F+2 - +11 | +28
F+3 - +26 | +69
F+3,1+2 - +25 | +79
3 kommenttia
evertonmdz 18.8.2013 klo 10.18 
lol alguem joga mortal kombat com teclado uhashuasuashuas :squirtooh:
Roberto 12.8.2013 klo 18.35 
publica de kabal não ahsuahshaush
Roberto 12.8.2013 klo 18.35 
publica de kabal não ahsuahshaush