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回報翻譯問題
All you're doing is walking back and forth through very, very large but extremely empty and boring environments. Levels are linear, but that linearity comes from the necessity to go back and forth in a zigzag pattern across the whole level, and despite levels being linear, it's still sometimes unclear where to go or what to do. .Ammo is omnipresent, there are ammo piles like every 3 meters, so that's either good or bad depending on your preference. Biggest problem is with level layout: AI just doesn't like it. Zombies and special infected get stuck in textures all the damn time, smokers can catch you and drag you across the level while being inside random textures where they are completely unreachable and unkillable, and ally NPC's get stuck on everything like every few minutes, with only solution being to walk away far enough for them to warp to you. If played with people, this campaign "might" be good, but if played with bots, it's a complete disaster.
Thank you from USA for sharing such great work with the world.
I got lost for sure. That's the part I enjoy the most.
I use bots if anyone is interested in how they do. I am using AI simple I believe it is called. The bots use bombs, melee etc. They also get lost and die. Overall this mod keeps you in supplies. Just remember they will steal from you and hog kills.This is a borderline cheat mod to me. I have been gaming online for over 27 years now. Mods were considered cheats. I do consider ALL performance mods as cheats. Those are the speed, endless ammo etc.
I have music, LED flashlight, and silenced 50 cal pistol, but hey don't help me win.
I always play on easy the first time so I can search the campaign and find everything. Common sense helps a lot. So does situational awareness.