Banished
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Food Requirement 50%
   
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18 мар. 2019 г. в 9:20
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Food Requirement 50%

В 1 коллекции, созданной CyberPheonix
Food Requirement Changes
Предметов: 8
Описание
Citizens require 50% of the normal amount of food.

WARNING: The section this mod edits also controls things like aging, disease, education, and clothing.

For easier or harder values, see the above collection.
Комментариев: 7
chabero 16 янв. 2024 г. в 9:00 
less
mars99cc 16 янв. 2024 г. в 8:23 
I am confused do you need 50% more or less food to live?
CyberPheonix  [создатель] 25 апр. 2020 г. в 7:56 
I never tested it, but it would probably work on an existing game.
Eddie Krueger 16 апр. 2020 г. в 16:06 
Does the mod affect saves, or a new game is a must?
nhatanh0475 22 сен. 2019 г. в 6:46 
I has playing cities skyline so that warning is useless for me :v But it may useful to other :3
CyberPheonix  [создатель] 23 июл. 2019 г. в 18:26 
Like most games, things can only be affected by one mod. This is why you can't use more than one terrain mod. They all edit the same terrain list.

My mod edits the thing that controls food consumption, aging, education, clothing, something about disease, and even tools.

This mod DOES NOT change anything except food consumption. Everything else is left at vanilla values. My mod just has the misfortune of editing a very broad thing. I only added the warning so people will know that this will have a serious conflict with aging mods and possibly other mods.
GamerD00f 19 июл. 2019 г. в 13:42 
"WARNING: The section this mod edits also controls things like aging, disease, education, and clothing."
does this mean that they live longer, diseased more, take longer to educate, ect? just wanting to confirm.