Sid Meier's Civilization VI

Sid Meier's Civilization VI

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At a Glance UI
   
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Type: Mod
Mod: UI
Velikost souboru
Přidáno
Aktualizováno
56.255 KB
15. bře. 2019 v 14.29
25. kvě. 2020 v 10.48
Poznámky ke změnám (4) – zobrazit

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At a Glance UI

Popis
At a Glance UI

Just adds a few small but useful information to the UI, nothing great in amount of changes, but great in amount of information. :)

Features
- Trade-Deal-UI shows all luxuries/strategic (pre GS) resources and its outgoing/incoming durations.
- Citizen marker visible on district/wonder-build city-screen.
- Notification for ending importing trade-deals.
- Dynamic range-overlay for quick range checking with city and district-highlighting (industrial, entertainment and waterpark)

Whats next?
- Nothing planned at the moment.

Known issues
- None right now, testing more atm

Game-versions & Localizations
Compatible with Basegame, R&F and GS.
Currently localized for EN and DE.

Every feedback and bug-report is welcome!
Special thanks to Gedemon from civfanatics and Tully's annex city-state mod for giving examples on modding cross-ui-gamescript after GS-Update!
Also very special thanks to Sparrow for the Cheat Menu Panel! Helps alot while modding!

Want to support?
Rate or Donate!
Support is welcome, but not necessary!
[www.paypal.com]

Maybe you will also enjoy my other mods:
- "Gift It To Me" - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1683750352
- "FortifAI" - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1683757675
- "Still A Useful Material" - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2106687881
Počet komentářů: 34
sylvester13 1. led. 2022 v 5.07 
Could you please update the mod? The button for ending trade doesn't appear on the world screen anymore.
Ahtuno 26. dub. 2021 v 7.34 
Do you think you could add something like the citizen marker for worked tiles when you hover over your city like in Civ V's eui? So like if I move my mouse over my city names the worked tiles are highlighted green?
jalexrv 4. úno. 2021 v 20.45 
probably
Barbarian 24. led. 2021 v 8.46 
Is this mod updated?
leszek.j966 12. lis. 2020 v 7.05 
@Fampat Okay I understand you can have another life besides civ6. I just noticed the problem, found a potentially guilty mod for it, so sent the info.
Fampat  [autor] 12. lis. 2020 v 3.20 
Thanks for letting me know, unfortunatly havent been able to do updates for quiet some time now, sorry :(
leszek.j966 12. lis. 2020 v 3.07 
@Fampat Hi, I would like to inform you about the error caused by this mod occurring in the turn after the world congress. Well, this error manifests itself by blocking the transition to the next turn, regardless of whether you press the 'arrow or from the keyboard. In addition, the functionality of the game remains beige changes, even there is no error message or emergency closing of the game and sending a report. lichen can not be switched to the next turn. Disabling the mod allows you to move on to the next turn.
The Scyphozoa 17. čvc. 2020 v 3.52 
I deleted PlotIterator.lua, HexOverlay.lua, and HexOverlay.xml, and that got rid of the whoosh. Although I didn't need to be using the hex overlay to cause the whooshes.
The Scyphozoa 17. čvc. 2020 v 3.47 
This mod causes constant whooshing noises when moving units. I removed all of my mods and the whooshing stopped, then I added only this one and the whooshing was back, so I'm sure this it comes from this one.
McShiv 21. kvě. 2020 v 14.17 
great mod looking forward to the new updates