Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Green = Room is safe, but has hazards/neutralized traps. Proceed with caution.
Orange = Room is known to contain traps (due to process of elimination by checking rooms). Possible death room. Throw a shoe before entering if able (unless death room type 2), and proceed with extreme caution.
Blue = Room is a death room (type 2). Do not enter.
-Green: Passive traps (Traps that have been already disposed of and will pose no further threat, unless you are negligent).
-Orange: Active Traps (Any traps that are moving, or otherwise able to be a consistent threat in to the user in that room, even without negligence.)
-Blue: Death traps (Both types)