Team Fortress 2

Team Fortress 2

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Changes for 5CP
Por Sergeant Panda
Obviously aimed at changing aspects of the Control Point mode to make it more consistent and more fun.
   
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What is the Problem?
Control Points most commonly become tedious and boring because of following Reasons.
-Each Cap gives the same amount of time no matter how often it has been capped
-If the Skill gap between both teams is the same or similiar it ends up being a back and forth game
-Stalemates waste more time.
How would i fix it?
My suggestions for fixing the game mode are:
-Max Time increased from 10 minutes to 15 minutes.
-Each Team only gets 3 minutes once per cap. (One Capture point = 6 Minutes if captured by both teams once.)
-At the start of the round you only have 5 minutes to increase Pressure for both Teams.

And maybe this ones up for discussion:
-Stalemates removed.Who ever has more Points captured at the time is credited as the Winner. (Like Pass Time)

Thanks for coming to my TED Talk.
2 comentários
nedoplatek 5 mar. 2019 às 22:40 
I have to see it in action but on a paper, this might seem like a good way.
MrMagicMann 4 mar. 2019 às 1:16 
I would actually start playing 5cp more if these changes were added