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Zgłoś problem z tłumaczeniem










Do you make custom mods? I didn't know XDXD
How can I order or suggest something?
I'm really sorry, but I didn't know that XDXD
I would like to ask you something... could you make some special ability for the assassin's shotgun (arashi) and the hunter's pistol (darkclaw)? I really like those weapons, and I think it's a infelicity that they are the only weapons that don't have any special abilities like the others you made for this mod.
I hate the look of the tier 3 weapons in xcom2, but I really love the look of the chosen weapons, so much so that I downloaded 2 mods that allow me to have all types of weapons in their "chosen versions" XDXD
And in all of these versions, they always have incredible unique abilities, with the exception of the darkclaw and arashi.
I would actually love that, because my campaign has been really hard, since I made things really more complicated with mods for more enemies, more powerful enemies and new types of enemies too XDXD
again, thanks for your mods and congratulations on the talent in making them
The below line in the XComChosenWeaponsIRI.ini gives tile radius OR is it like other mods/vanilla config, where the value is actually meters which I believe is 1.5 meters for every tile. I would like to make the radius 5 tiles, so do I simply change the value 3 to 5, or would it need to be 8 or 9 depending on rounding?
DISRUPTOR_RIFLE_PSIONIC_DEATH_EXPLOSION_RADIUS_METERS = 3 ; Purifiers have 4
Hope this makes sense.