Yakuza Kiwami

Yakuza Kiwami

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High resolution characters textures
Von CaptSarge
A simple method and a mod that allow you to replace textures for characters during gameplay with textures from cutscenes.
   
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What's this?
Yakuza games use 2 different models for major characters, one for gameplay, with lower quality textures, and one for cutscenes, with higher quality textures. This guide will allow you to merge cutscenes textures with gameplay models. Similar to FluffyQuack's Valkyria Chornicles mod or my Yakuza 0 mod

In general face textures, some clothes and body textures are improved for the major characters. They're kind of very subtle, mostly visible in the close up in some substories.
Textures themselves are 4 times bigger. They're taken straight from the game, so there should be no issues with inconsistent art style of textures, since they were made by the original game devs.
1. In game setting
With Yakuza Kiwami, developers included kind of hidden setting, which allows you to use high resolution textures for gameplay models. And it actually works (to some extent).
You have 2 ways of enabling secret "HiResModels" setting.

The first one is through the game settings.
Just like on the picture above, you have to set Graphics Quality either to High or Ultra setting. Yes, these are preset settings, so you'll probably have to reapply your own Advanced Settings afterwards. Don't worry if it the Graphics Quality goes back to "Custom".
Similarly, to disable "HiResModels", you have to set Graphics Quality either to Low or Medium setting.
It probably should be it's own setting in Advanced Settings, but oh well.

The second way is to manually change a line in your config file.
Go to
%APPDATA%\Sega\YakuzaKiwami\
And open the graphics.ini

Simply change "HiResModels" from 0 to 1 and save it.

At this point this is the difference, open up in new tab to see it more clearly.
HiResModels 0

HiResModels 1

You could as well stop at this point, however, as I noted earlier, it works to some extent. More precisely, Kiryu (and potentially some other characters) still doesn't have his high resolution textures on for some reason, and that's where additional mod comes in.
2. The mod
Just in case you might want to backup "Yakuza Kiwami\media\data\chara\w64\adv" folder

Download the file from this Nexus Mods link.[www.nexusmods.com]
Extract the file and copy the media folder over to game's root folder.

With this mod you probably don't even need the earlier method, however I still recommend to enable HiResModels on just in case.

And with this Kiryu should go from this:
To this:

Probably not a very drastic difference, however if it can be better, then why not?
17 Kommentare
medion_no 29. Okt. 2024 um 18:49 
If you set the "HiResModels" ini to 1 you get this issue:

https://gtm.steamproxy.vip/app/834530/discussions/0/1651043320656680195/
Missheepious 16. Mai 2024 um 22:09 
Wow the difference!!!
Mukbang di Jakal 29. Aug. 2023 um 4:53 
I see no difference
osa 31. Dez. 2022 um 14:09 
a toofpick changes everything
Bacon 2. Feb. 2021 um 16:18 
Also if you already have maxed out your settings, the ini edit thing is pretty pointless. If you hadn't started the game at all editing the ini file would be worth it. Mine was already set to 1.
Bacon 2. Feb. 2021 um 16:00 
Sweeet
众 生 29. März 2020 um 0:26 
Thanks
BoGy1980 MMMMMmmmmmmMMMMmmmmMMMm 29. Dez. 2019 um 10:05 
I just used the Ultr settings, then modified them so that i could disable that inferior FXAA which makes everything so blurry (and makes stuff lose detail like kiryu's beard) and instead went for a realtime solution like Temporal AA (TAA). After checking my %APPDATA%\Sega\YakuzaKiwami\graphics.ini it was clear i'm using the HiResModels, but my image is as sharp as nails. If you've got an amd card i'd recommend to do the same; (rx580 or better); disable the FXAA ingame and force-enable anti aliasing through the radeon catalyst driver settings (infividual game settings)
thiccums 9. Juli 2019 um 4:50 
Thanks so much!~
Ben Ray 9. März 2019 um 18:48 
Majima's tattoos still look low res.