GOD EATER 3

GOD EATER 3

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GOD EATER 3 Crafting/Upgrading Guide
By Marquez
The purpose of this guide is to provide a basic overview of the crafting and upgrading system of God Eater 3. It will cover the various weapons, their pros and cons, the different materials, upgrading mechanics, and other enhancements.
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Introduction
Welcome to my God Eater 3 Crafting and Upgrade guide!

If you're new to the series then this guide will help you understand the various aspects of the game's weapons and how to tweak them to get the most out of your God Arcs.

Here is what you can expect out of this guide;

Table of Contents

  • I. The God Arc

  • II. Elements and Properties

  • III. Crafting/Upgrading

  • IV. Materials

  • V. Other Enhancements

  • VI. Tips and Tricks



The game tends to follow the same formula as other RPG games (particularly Monster Hunter World) where as you progress through the game you will encounter specific monsters/Aragami that drop specific parts for specific weapons. The stronger the monsters, the better materials they drop which allows you to upgrade and craft much stronger weapons to progress through the gameplay. There are multiple types of weapons, guns and shields to tailor the game to suit your playstyle so in the beginning feel free to tryout various weapons until you find a comfortable combination. If later on you feel like making a change you're more than welcome to switch it up at any point.

The next section will cover the various weapons, as well as their pros and cons.
I. The God Arc
God Arcs are what the weapons are called in God Eater 3 and there are three main parts to your God Arc as a whole; its Melee, Gun, and Shield. Each "part" is put together to become one big weapon to be used in battle.

Here's a breakdown of each part:

Melee




You're primary form of DPS, blades have the largest variety and are primarily going to define your play style. Each blade comes with its own set of special skills and burst arts, but overall they have same the degree of difficulty depending on your preference.

Speed
Power
Reach
Short Blade
+++
++
+
Long Blade
++
+++
++
Buster Sword
+
++++
++
Booster Hammer
++
+++
++
Charge Spear
+++
++
++++
Variant Scythe
++
++
+++
Biting Edge
++++
+
+
Heavy Moon
+++
++
++

Gun




Guns add range to your playstyle and are unique in how you utilize that range. For the most part they are self-explanatory, but similar to blades they have their own special skills and quirks to maximize their output and effectiveness in battle.

Speed
Power
Range
Assault
++++
++
++
Sniper
+
+++
++++
Shotgun
++
++++
+
Ray
+++
+++
+++

Shields




Shields give you something to fall back on if evading and dodging aren't providing the defense you need. They all grant some form of damage reduction and are ultimately defined by how quickly they can be deployed. Depending on your playstyle, each shield offers their own fair share of pros and cons.

Speed
Defense
Damage Reduction
Buckler
++++
+
++
Shield
++
+++
+++
Tower
+
++++
++++



For more information regarding each part, the in-game database can provide a more in-depth explanation of each part as well as their skills and capabilities.
II. Elements and Properties
Each God Arc part comes with a set of characteristics and one unique skill (found right below the name). Having a good understanding of these elements and properties will benefit you in the long haul since throughout the game you will encounter a large variety of Aragami, each with their own strength and weaknesses. It is important to identify what their weakness and strength's are so you can construct a God Arc tailor made to eliminate that Aragami as quickly and efficiently as possible.



ATK is the overall damage a weapon can inflict. It is separated into three damage types; Slash, Crush and Pierce. None of them offer unique bonuses other than adding a damage type that can do more damage to specific Aragami. Damage can also be increased through the use of Abandoned God Arcs. DEF is the shield equivalent of ATK and it determines approximately how much overall damage a shield can withstand.

The symbols beneath the damage types are the elemental properties a weapon contains. If a weapon has "-" on any elemental properties then it does not provide any damage modifiers or bonuses in regards to any element. If a weapon has "O" on any of the elements, then it provides a level 1 damage modifier with that specific element making it stronger, or weaker, to specific Aragami by approximately 25%. If a weapon has "OO" on any element, then it provides a level 2 damage modifier making it even more powerful or weaker to specific Aragami in regards to that element. Weapons can have multiple elements for more diversity or damage bonuses. Elemental properties can also be enhanced through the use of consumables, abandoned god arcs, or engage effects. Shields can also have an "X" on an elemental property, making it more susceptible/weaker to that element.

The empty slots underneath the elements are slots for Abandoned God Arcs, allowing you to fine tune your God Arc to better suit your playstyle or provide added benefits while in battle. Once a slot is filled, the Abandoned God Arc cannot be recovered and can only be replaced with a new one. You can also fill the slots with Abandoned God Arcs of the same name on multiple slots at the same time. Although different God Arc parts can have a different number of slots, their effects can be shared with one another. For example, one Abandoned God Arc on a blade can be stacked with another one of the same name on a Gun as long as they are both equipped.




III. Crafting/Upgrading
This is where the main part of the guide begins.



Crafting and Upgrading in God Eater 3 isn't as complicated as other games, but still isn't explained very well in game. To start off, you will do your first missions with your beginning weapon and after your first couple of missions, you will have acquired blueprints for new weapons. As you progress, and optional missions begin popping up, you will acquire more and more blueprints. One thing to keep in mind is that blue prints are primarily acquired only when you do a mission for the first time. The exception to this rule is Assault Missions where you will have to do multiple runs for various blueprints. If there is a specific weapon you want, sometimes by hovering over the "?" of a blueprint you want will give you a hint as to what mission you need to acquire it. Once you acquire a blueprint, the weapon's values and properties will become available for you to look at in addition to which materials you require to craft it. This allows you to make sure the weapon you're looking at is worth crafting before wasting the time to gather the materials.


You can also find an overview of how high the rank of a weapon can be and which upgrade path leads to which weapon. Every primary weapon will have multiple weapons types with multiple upgrade paths, allowing you the freedom to diversify your arsenal any way you see fit. For the most part, the distinguishing feature of each weapon upgrade path is which monster you're required to hunt to acquire the materials needed to construct that weapon. As the rank of the weapon goes up, you usually have to hunt the same monster but at a higher mission level for the higher level material. So basically if there is a specific monster or weapon you like, you can always keep that note in mind when gathering the materials needed to craft that weapon. Some weapons may only require Area materials, but they tend to be weaker compared to other weapons.

After crafting a weapon, you can further enhance it through upgrading.




Upgrading is very similar to crafting, with the main difference being that sometimes you can craft an upgraded weapon from scratch if the blue print allows it through the use of slightly different materials. The main thing to keep in mind about upgrading is Abandoned God Arcs. Abandoned God Arcs are essentially enhancements for your weapons depending on the amount of slots available. There are a lot of them with a wide range of enhancements depending on the type and level. The levels on them determine the "strength" of effect and they can usually be stacked with one other if they are of the same type. They can only be inserted to a specific part of your God Arc (melee, gun, or shield) and are usually acquired after completing a mission. Here are some key details about Abandoned God Arcs;
  • Usually come in levels ranging from 1 to 5
  • Once installed, they cannot be recovered or removed, only replaced.
  • Can come in different levels of "rarity' (white least rare; red most rare)
  • Some skills need to be at level 5 to be active, either through a level 5 Abandoned God Arc or by stacking them.
  • Installed Abandoned God Arc parts carry over to the next upgrade path of a weapon.
  • A +1 will permanently increase the properties of your God Arc part and carries over to your next upgrade.
  • You can apply a +1 bonus without installing the Abandoned God Arc, but you still lose it after applying the bonus.
  • Unwanted slots can be recycled to create new ones through the "Rebuild Skill" option in the Terminal. (Can occasionally create new +1 slots as well)
  • Vagrant Merchant Hope sells a lot of Abandoned God Arcs, sometimes rare ones at a high price.
IV. Materials
The materials in God Eater 3 are split into two categories; Aragami Materials and Area Materials.



















Both of these materials are primarily gained by doing missions. Aragami materials can be obtained by hunting specific Aragami and bonus materials are gained by completing various conditions during a mission or by breaking Aragami bonds (limbs). Area materials are gained during missions by picking up glowing orbs off the floor, they tend to be random pick ups and their ranks are determined by the rank of the mission you are doing. Once you unlock a new rank of missions, the area materials can be crafted right away if you have the proper material to craft it. By contrast, only a handful of Aragami materials can be crafted in the terminal while some can only be acquired through missions. Usually once you hunt an Aragami enough times, some of their materials become craftable. Assault Missions are unique in the sense that most Adaptive Aragami materials can be crafted right away once it is obtained, usually by using higher rank materials of the same name. The best way to obtain high rank materials from Assault Missions is to complete them within two minutes.

If you're ever not too sure which mission drops what materials, you can always check beforehand on the mission select screen by pressing "Alt" along with the conditions required to acquire them.



Here is a table of which Aragami drops what material to use as a reference:

Aragami
Material Adjective
Size
Troll, Beast, Sutr
Small
Argyro, Arachne, Pardosa
Small
Pixie
Small
Angel
Small
Beetle
Small
Ogre
Small


Aragami
Material Adjective
Size
Gaoh, Gore**, Laugh**
Medium
Munin, Oreb**, Corvid**
Medium
Knight
Medium
Goddess
Medium
Idol, Gorgon**, Shrine**
Medium
Hunger, Reptilian
Medium
Chimera
Medium
Draconic
Medium
King
Large
Bushi, Ako**, Ronin**
Small
Avian
Small
Simian
Medium
Serpent
Large
Hydra
Large
Bahamut
Large
Mars
Medium
Vulpine
Medium
Emperor
Large


Aragami
Material Adjective
Type
Bennu, Sol, Alcyone
Ashborn, Adaptive
Acala, Satori, Kubera
Ashborn, Adaptive
Mot, Yama, Aker
Ashborn, Adaptive
Barghest, Maera, Argos
Ashborn, Adaptive
Mammon, Moloch, Marduk
Ashborn, Adaptive


** Some Aragami have "Fallen" variants that drop additional materials

V. Other Enhancements
In addition to standard weapon upgrades, God Eater 3 also has other ways to enhance your character through the use of consumables and Burst Control Units.

Burst Control Units are a unique upgrade that directly enhance your main character's abilities. Blueprints are acquired through Vagrant Merchant Hope and become available as your progress through missions. The main benefit to Burst Control Units is that they allow you to install skills you normally only acquire by equipping specific weapons. Crafting them requires a little more effort than usual mainly because they require different materials from different sources, especially as the rank increases. If used properly, Burst Control Units can add great benefits to your character by using a good combination of skills and upgrades. One thing to keep in mind is that the effects of Burst Control Units do not stack with the effects of your weapons. This is especially important to keep in mind if you constantly switch loadouts for different missions and battles to avoid wasting a skill slot.

Consumables can also be crafted through the terminal. Even though you can buy most consumables from the merchants, crafting consumables grants you access to even more effective/powerful consumables that you normally can't buy. This is particularly important when you are preparing for a big fight or having a tough time with a difficult mission. They are also pretty simple to craft since the materials you require to craft them are acquired at the same time as other materials from missions.



One more key feature to discuss is Rebuild Skill. As the name implies, this is where you take unwanted Abandoned God Arcs and recycle them into a new one. You require a minimum of 3 to be able to rebuild a new skill and if you use at least two more of a type compared to other ones, the new skill will most likely be of that type. For example, if you rebuild two shield AGAs with one blade AGA, the new skill will most likely be a shield type.

If you want to create a much higher quality AGA, you can use many AGAs as you have available to increase the rank and quality, indicated by the color on the monitor on the right. If you use higher quality AGAs to recycle, the number of AGAs required to increase the quality is reduced. For example, you could require as many as 30 low quality AGAs to craft a high rank red AGA while you could only need as low as 15 red AGAs to craft 1 new one.

The color ranks are as follows; WHITE < GREEN < PURPLE < BLUE < RED

Another important piece of information is that rebuilding skills will occasionally grant a new skill with a +1. There is no set number of AGAs required since the probability of a new skill being +1 is determined at random, so you can rebuild multiple AGAs using only sets of 3 to get the same probability even if using more. This means that if your primary focus is +1 skills, you should only rebuild 3 AGAs at a time to increase your chances of getting multiple +1 skills.
VI. Tips and Tricks (WIP)
  • A very effective way to farm Abandoned God Arcs is by creating a loadout with Arc Finder lvl 5 for an extra AGA per mission and Aficionado lvl 5 for higher quality AGAs

  • To farm Aragami materials, try using the AGAs Beast Nose (more materials per bond break) and Bottomless (gain additional materials when devouring an Aragami corpse)

  • Health, Stamina and OP AGAs stack with one another up to level 10.

  • Weapons with Elemental properties tend to be more effective than weapons with just base damage, especially weapons with "OO" stats.

  • The current number of max slots a weapon can have is 4.

  • For the AGAs Cardiograph and Sensitive, look at the minimap to notice their skill effects.

  • Throughout the game, if you like a particular weapon and plan on upgrading it as much as possible, you can +1 it early and let it carry over to the weapons' next upgrade.

Conclusion



Version History
Notes
v1.3
Adjusted information, Updated Material Section
v1.0
Initial Release

Thank you for taking the time to read this guide and I hope you got some useful information out of it.

If you have some tips or advice you'd like to discuss that are tried and effective and not posted on the guide, I will gladly add it while giving credit to the contributor. After all, this is meant to be a resource for the players by the players.

Comments are always appreciated as long as they are reasonable and acceptable, and baseless criticisms and trolling are best left to the discussions section of the community hub, not my guide.

-Marquez
14 Comments
MYeaw 23 Nov, 2023 @ 7:20am 
👍👍👍
Bahamut_256 30 Oct, 2023 @ 6:00pm 
Biting Edge
1 star power and reach rating on the highest dps weapon in game with the longest reach.
U wot m8?
M200Chan 17 May, 2022 @ 5:55am 
Guide is greatly appreciated! Would recommend adding post-game Aragami mats (Ashwrought, Ash Storm Aragami etc). Maybe under a spoilers header, if you don't want people to lose the surprise? Not entirely sure tbh.

And, yes, Vaelius, if you're reading this, that's right. The full rarity order is WHITE < GREEN < PURPLE < BLUE < RED < ORANGE < YELLOW which really threw me off.
年迈的枪手Q 25 Sep, 2021 @ 5:01am 
1
Grimm 5 Jul, 2021 @ 12:07pm 
thanks for the guide. knight scute is a pain in the butt to acquire
Onion Knight 12 May, 2021 @ 3:47pm 
thx for the detailed guide
VaeliusNoctu 15 Nov, 2020 @ 6:12pm 
The color ranks are as follows; WHITE < GREEN < PURPLE < BLUE < RED

It is not White, Green, Blue, Purple, Red? Normal that is that order in all Games i know that Purple is more worth then Blue.
LadyZubat 4 Nov, 2019 @ 5:05pm 
noticed a small type, Barbarius drop Lugh not Laugh items.
Heure 22 Mar, 2019 @ 12:58am 
what mission to get Sawblade blueprint?
TrioAngelamVA.WliaAlfaD.A.S 17 Mar, 2019 @ 1:58pm 
given how much time i wasted on GE2 making OP build by farming tons and tons of Abandoned God Arcs i dont think il do anything beyond the story on GE3 i just dont feel wasting 300 hours just to make fully end game all +10 sets again +.+