Garry's Mod

Garry's Mod

210 oy
MG_Laser_Evasion
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Çizgi Film, Eğlence
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1.003 MB
28 Tem 2013 @ 14:16
28 Tem 2013 @ 14:46
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
MG_Laser_Evasion

Açıklama
Goal of this map is to survive.
Players spawn on a small platform made
out of 292 breakable (and movable) tiles.

However, 2 lasers are cutting the platform
apart, with their speed increasing every 7.5
seconds. Last person alive is the winner.

---

I made this map in 4 hours for the TwoScore Minigames server. However, you can play this in Singleplayer as well if you want! You'll just need to reload the map every time you want to reset it, though.

Credits:
TFlippy (Mapping, textures)
Black Mesa Team (Beep sound!)
20 Yorum
Cpt.Crunch 6 Ara 2014 @ 10:11 
how to have minigame gamemode!!??
Souper 11 May 2014 @ 16:36 
!vox Black Mesa mesa Black
Walle™ 19 Eki 2013 @ 8:31 
is there a way to make my own mingames server? cause right now, you just keep spawning if you die on this map.
mimimimimimimimimimimimimimimimi 30 Ağu 2013 @ 7:43 
Oh wait its in others
TFlippy  [yaratıcı] 30 Ağu 2013 @ 7:35 
It is real map. But since you don't have Minigames gamemode installed, you have to look for it in your "Other" folder. Another way is to open the developer console and type: "map mg_laser_evasion_b2".
mimimimimimimimimimimimimimimimi 27 Ağu 2013 @ 14:26 
Is this a real map?Cause I dont know where is it
𐐠teamlined 27 Ağu 2013 @ 13:09 
Fun Fact; You can actually reset the map by going into the utilities menu, then cleanup the map as an admin. It resets the map and requires no reloading.
BrutalCow 11 Ağu 2013 @ 13:35 
@[2S] TFlippy

Genius, that's a very good manipulation of hammer.
TFlippy  [yaratıcı] 11 Ağu 2013 @ 13:01 
Well, there's a logic_timer for each laser mover (One is func_door and func_movelinear) that randomly (0.5s-3s) send a trigger output to logic_case, which has a 50% chance to change movement direction of the moving brushes. Also, if the func_door or func_movelinear is successfully closed without being changed using the logic_case, it automatically reverses its direction.
BrutalCow 11 Ağu 2013 @ 12:35 
@[2S] TFlippy

Mind telling me how you did that?