ATLAS
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Fix Fertilizer and Gunpowder
   
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28 jan, 2019 @ 19:04
29 jan, 2019 @ 6:13
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Fix Fertilizer and Gunpowder

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Actually fix the Fertiliser and Gunpowder when you add a mod to your server.
1) Players need to respec.
2) plots need to be watered, fertilized and seeded so they keep the count of nitrogena.
3) If your plot is unwatered/seeded you can still add a fertilizer and you will get 120k fertilizer.

If you have any questions feel free to look at our web page, join our Discord or send message to our e-mail.
https://quebecexperience.net/atlas/

Actuellement ce mod répare le Fertilizer et la Gunpowder quand vous ajoutez un mod à votre serveur.
1) Les joueurs devront réinitialiser leurs compétences.
2) Les carrés de culture doivent être irrigués, fertilisés et avoir une graine pour garder le compte de fertilisant.
3) Si vous n'avez pas planter rien et irrigué, vous pouvez toujours ajouter un fertilisant et il sera a 120k fertilisant.

Si vous avez des questions, rejoignez notre page web, le Discord ou envoyez nous un courriel.
https://quebecexperience.net/atlas/
Populära diskussioner Visa alla (1)
0
2 mar, 2019 @ 16:24
5000stacks und essen verdirbt zu schnell
Frightlord
20 kommentarer
Chewbacca 9 feb, 2019 @ 16:39 
Läuft super nach rücksetzen der LvL, Dünger und Schießpulver wandeln sich nicht mehr um, THX :steamhappy:
Loree 6 feb, 2019 @ 23:41 
@Starbuck Thank you
Starbuck  [skapare] 6 feb, 2019 @ 15:37 
@Loree Everything was already unbugged if you follow the instruction we give. Our server run with this from day 1 and everything is fine.
Loree 5 feb, 2019 @ 13:58 
I test this mod for a week and our gunpowder convert to the ARK Gunpowder. Is it fixed now? and work the fertilizer fix?
graig.warder 1 feb, 2019 @ 1:08 
Ok, after some playing and a level-up, I got a new recipe for fertilizer, this one costing thatch only. Tested this new fertilizer and it stays fertilizer even after a server-reboot.
So it seems we have to destroy all the old crop plots filled with unusable fertlilizer and place new ones, using this new fertilizer.
Only problem staying so far are the growing numbers of fertilizer recipes. But the fix-mod seems to work now. So thanks for your work. :cozyspaceengineersc:
graig.warder 31 jan, 2019 @ 22:51 
Just installed the mod on our server. Restarted server after this one more time. Logged in and:
- all old fertilizer still exists
- all (large) crop plots still full of unusable fertilizer and "0" fertilizer (all plots are irrigated)
- new recipes for fertilizer still be added
So I crafted new fertilizer and logged off, restarted the server and logged in:
- the newly crafted fertilizer converted to unusable fertilizer
- another new fertilizer recipe added
Seems to have no effect to our fertilizer-problem :-(
ThePionier 31 jan, 2019 @ 11:00 
@Starbuck
The duped Engram will not dissapear, not by log out/in or by Server restart. Any Tips? Or should i just overlook it?
Starbuck  [skapare] 30 jan, 2019 @ 14:26 
@ThePionier you can do any of the engram they both work, the duped engram will dissapear with a server restart or a player himself/herself just log out/in.
ThePionier 30 jan, 2019 @ 11:14 
@Starbuck
I have two engrams with the mod in the mortar for the gunpowder and also for the fertilizer. Is that normal? I made a respect with the character and also exchanged the mortar.
Starbuck  [skapare] 30 jan, 2019 @ 10:48 
@xXLvLercenaryXx no it will require a single respec to unlearn the old and learn new gunpowder and fertilizer.
I don't know if there is modders that would accept to publish a mod that will require a "each restart" respec but it wouldn't make a sense for us either :)
If you want to try it we have 2 mods on our own 12 grids server, feel free to come and test it:
[QC] quebec experience net 3x4 +Skills PvEvP
steam://connect/66.70.181.238:57564