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Nahlásit problém s překladem
So it seems we have to destroy all the old crop plots filled with unusable fertlilizer and place new ones, using this new fertilizer.
Only problem staying so far are the growing numbers of fertilizer recipes. But the fix-mod seems to work now. So thanks for your work.
- all old fertilizer still exists
- all (large) crop plots still full of unusable fertilizer and "0" fertilizer (all plots are irrigated)
- new recipes for fertilizer still be added
So I crafted new fertilizer and logged off, restarted the server and logged in:
- the newly crafted fertilizer converted to unusable fertilizer
- another new fertilizer recipe added
Seems to have no effect to our fertilizer-problem :-(
The duped Engram will not dissapear, not by log out/in or by Server restart. Any Tips? Or should i just overlook it?
I have two engrams with the mod in the mortar for the gunpowder and also for the fertilizer. Is that normal? I made a respect with the character and also exchanged the mortar.
I don't know if there is modders that would accept to publish a mod that will require a "each restart" respec but it wouldn't make a sense for us either :)
If you want to try it we have 2 mods on our own 12 grids server, feel free to come and test it:
[QC] quebec experience net 3x4 +Skills PvEvP
steam://connect/66.70.181.238:57564