Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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[DM] Deathmatch Reborn Mod
   
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94.667 MB
23 jan, 2019 @ 11:14
8 jun, 2024 @ 0:48
18 ändringsnotiser ( visa )
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[DM] Deathmatch Reborn Mod

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Populära diskussioner Visa alla (1)
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23 feb, 2019 @ 12:38
KLISTRAD: First update
Point Man
15 kommentarer
Point Man  [skapare] 28 mar, 2024 @ 0:19 
Keep in mind: third person view is broken on purpose
Point Man  [skapare] 10 mar, 2019 @ 3:13 
You need to load maps from DMReborn section - it won't work on default ones
profile 10 mar, 2019 @ 1:28 
like Babin Brk? the default maps you mean?
UrbanDeHuman  [skapare] 10 mar, 2019 @ 1:27 
Are you playing the DMReborn maps?
profile 10 mar, 2019 @ 1:18 
i dont get it, how do you rocket jump? i tried using rocket launcher and doing tf2 style rocket jumping but nothing happens
FrameRater 30 jan, 2019 @ 11:50 
Might look into playing this with friends
MeTaLxMaNiAC 27 jan, 2019 @ 2:40 
Works excellent so far, especially stuff like rocket jump adds much more fun and make it harder to play well as more weapon changes ares required also sniper got the right changes shouldn´t have a fire rating as a machine-gun :)

Might be possible to do a 7Smoke Event with this changes let´s see
UrbanDeHuman  [skapare] 26 jan, 2019 @ 6:40 
We'll probably add it in the new maps to places that would require high skill to get to.
Kenster 26 jan, 2019 @ 4:55 
Any chances on adding the Cannon that spawns with only 1 Cannonball and respawns every 5+ minutes?
Point Man  [skapare] 25 jan, 2019 @ 6:09 
Main goals of these changes - to exclude spawnkills, frustrating squish oneshots and to make each weapon useful in its own way. If to talk about sledgehammer - in original game it deals 200 damage with primary attack and 130 with rest ones, what's too OP, so we're not going to revert it to the original state, not even close to.