Garry's Mod

Garry's Mod

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[TFA] DM's AKM-COD - FM Edition
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
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35.483 MB
16 jan, 2019 @ 13:38
21 jan, 2019 @ 22:11
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[TFA] DM's AKM-COD - FM Edition

I 1 samling av dangerman1973
Dangerman's Arsenal
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From Dangerman Industries, our AKM - COD MWR Model; now with Fleshy Mammal's animations

TFA Base required

Original model: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1574920041

Model and textures: Infinity Ward/Raven Software
Sounds: Magmacow, New World Interactive
Animations: Fleshy Mammal
Compiled by: dangerman1973
6 kommentarer
dangerman1973  [skapare] 17 jan, 2019 @ 22:15 
Got it.
foxfard_fox 17 jan, 2019 @ 21:22 
need. ak74m. comrad!
Obama 17 jan, 2019 @ 20:05 
This is the link to the Rainbow Six Siege model, with a playermodel (original prop):
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1105240468&searchtext=DP

This is the link to the TFA weapon, which requires the prop pack shown above:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1481244596&searchtext=DP
(Note: the sounds used are inaccurate and not reccomended for a remake)

The PUBG model I referenced before has not yet been put into the workshop.
dangerman1973  [skapare] 17 jan, 2019 @ 18:49 
@The Guy show me the link to the prop.
Obama 17 jan, 2019 @ 18:20 
Fine job again! Your weapons perform excellently without fail, every time, with high production speed. Say, is it possible that you could get around to making the DP-28 Soviet LMG? It's a classic and unique firearm that the Gmod workshop seems to lack (every existing version on the workshop lacks a crucial part of the weapon, varying among developers). For modelling, I reccomend Playerunknown's Battlegrounds as a source, and for sound effects, it would be wise to either use Rainbow Six: Siege (the DP-28 is incorrectly referred to as the RP-46) for realism, or Playeruknown's Battlegrounds for satisfaction. Sure, it would be neat to finally see a DP-28 with a rotating pan-magazine, which has been proved possible, but it is not neccesarily a strict requirement. Thanks for all that you've done so far, and for your consideration. I look forward to seeing more of your weapons on the workshop.