Divinity: Original Sin 2

Divinity: Original Sin 2

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Odinblade's Geomancer Class Overhaul
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13 ian. 2019 la 12:58
7 aug. 2022 la 7:46
9 jurnale de actualizare ( vizionare )

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Odinblade's Geomancer Class Overhaul

În 2 colecții create de Odinblade
Odinblade's Definitive Mods
11 obiecte
Odinblade's Essential D:OS2 Definitive Edition Mods
45 obiecte
Descriere
This mod requires OdinCore - Mod Services to use.

Wanting to manipulate the fabric of the earth? Looking to command the forces of nature? Got an urge to afflict debilitating poisons onto your enemies? This mod overhauls all existing Geomancer skills, as well as adding plenty of new ones, to deliver a truly tectonic Geomancer skill tree!

"All minerals are malleable so long as you have willpower and determination to control them."

Also available on Nexus Mods![www.nexusmods.com]


Like what I do?
Consider supporting my efforts by tipping me with caffeine here:
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Thank you, and I hope you enjoy this mod!


Version 1.1.0 (Read the Patch Notes here!)

Playstyle
Magic schools in Divinity: Original Sin 2 have been designed to facilitate user creativity of playstyles and builds; this Geomancer Overhaul is no exception. With the improvements made to all Geomancer skills, along with the introduction of over 15 brand-new skills, this overhaul bolsters the creativity of Sourcerers. Although magic schools are essentially an open book, I have identified 4-key playstyles I think you’ll all enjoy:

  • Plague
    Laughter isn't always the best medicine - the Plague know that a deadly concoction always does the trick.
  • Sentinel
    Tough as steel, the Sentinel is an impenetrable force to be reckoned with.
  • Terramancer
    Terramancers bend the earth around their foes to control the battlefield.
  • Grovetender
    Known across Rivellon as the 'Voices of Nature', the Grovetenders maintain the balance of nature.

Build cards found in the image gallery at the top of this mod page give some high-level pointers into how to utilise these playstyles effectively. My personal favourite is the Grovetender, a plant-based support mage capable of dishing out good damage.

There are many skills in this class overhaul, so I have made an online document containing all of the skill descriptions. Please click the link below to access it.

Skills

You may have noticed some skills from Divinity: Original Sin EE making a return with some additional effects, such as Conjure Earth Elemental and Midnight Oil. I thought it was about time to bring back some old favourites to provide new and interesting build paths.

Additionally, as a comprehensive overhaul, this mod also reworks a lot of the basegame Geomancer spells, and I have compiled these changes into a doc:


New Geomancer Weapons

As with my other overhauls, I have added some new Intelligence-based melee weapons to bolster close-combat playstyles. Although there are currently no new weapon skills to accompany them, the new weapons will be a welcome addition to any team composition.



The new weapon types include: Earth Staves, Earth Wands, Earth Daggers, Poison Daggers, Poison Maces, and Earth Maces.


Kestia the Preserver is an expert in earth magic, and she is able to sell the party skillbooks. Kestia also sells crafted skillbooks at levels 5 and 13. She may be found throughout the game in various locations:
  • Fort Joy:
    • Next to the tent east of the Fort's initial entrance, on the way to Beast (shipwreck).
    • Behind the tent next to the altar in Armadia's Sanctuary.
  • Reaper's Coast:
    • Aboard the Lady Vengeance. She is next to a crate at the helm of the ship.
    • Outside the entrance of The Black Bull in Driftwood Square.
  • Nameless Isle: On the landing shore as you arrive.
  • Arx: In the East section of the market square, next to some crates.

Basegame Geomancer vendors also stock the new non-crafted skills and weaponry, and the new vendors can be toggled on/off whenever you like using the Odinomicon mod settings menu from OdinCore.


Workshop artwork: Wesley Burt, Wizards of the Coast, Kimonas, StuArtStudios, Riot Games, Zhang Wenbo
Spell icons: Larian Studios, Hi-Rez Studios, Riot Games, Wizards of the Coast, Valve, Blizzard Entertainment
Assistance and inspiration: LaughingLeader, Helaene
Being awesome: Larian Studios


Looking to take the class to another level? Here are some recommended mods and add-ons!

NOTE:THIS MOD IS NOT COMPATIBLE WITH THE CLASSIC VERSION OF THE GAME. ATTEMPTING TO USE THIS MOD IN CLASSIC WILL LIKELY CAUSE BUGS AND ISSUES.
Discuții populare Vezi toate (4)
55
4 iul. 2024 la 16:20
IMPORTANT: Bug Reports and Known Issues
Odinblade
7
24 aug. 2022 la 9:00
IMPORTANT: Suggestions and Balance Improvements
Odinblade
1
10 apr. 2019 la 18:43
Creativity <-> Skills without restriction
vinc
197 comentarii
Back to Black 20 febr. la 5:41 
@farbror, no it was renamed into VineGrasp with better icon

After all the bug fixes, it's my favorite Odin's mod, especially poison build on Fane with BonusUniques mod. Very fun to play and OP in late game.
FARBROR 7 oct. 2024 la 13:59 
with this mod the worm tremor is completely gone from the game it seems
mczu 11 febr. 2024 la 19:41 
Just wondering if you take requests? Paid ofc.
Nyx (She/Her) 22 sept. 2023 la 20:13 
unsure if it's this but undead are now taking damage from non-preplaced poison? even potions?
Husdent 4 iun. 2023 la 13:26 
Really great overhaul ! The only thing that I would point out is that the corrupting vial spell does not seem to work (the one that allows poison dmg against undead). The spell effect is there when casted but when I hit with poison damage, they still get healed.
lormdoep 2 iun. 2023 la 14:28 
can we plz get an fix for the pet and summoning plz?
Retr0 26 mai 2023 la 16:31 
A little bit late for the party but i have a quick question about the clay sentinel shapeshift ability:
What does it dmg scale with? (basic attacks).
Model wise it uses a spear but depending on the weapon of the character the "tip" of the spear is the acctual model of the characters weapon.

Does geomancer talents increase its dmg too? Warfaer? Or just the weapon used (and it's scalintg like int/str/fines)
Gorwe 23 dec. 2022 la 0:32 
Kinda a random question, but who's the geokineticist in the mod's thumbnail? I've seen multiple pictures of him...
nether888 11 mai 2022 la 1:40 
east and towards beast are two different directions, beast is to the west
Trulyy 10 ian. 2022 la 19:51 
I've installed 5 different of these new skill packs and gone to fort joy and I cannot seem to find the traders. The tent that you pass on the way to beast is completely empty, with no new npcs anywhere around. Was really looking forward to trying these new skills but it seems i will have to play up to the sanctuary arc.