Counter-Strike

Counter-Strike

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ᴄᴏᴜɴᴛᴇʀ-ꜱᴛʀɪᴋᴇ 1.6 ꜱᴇᴛᴛɪɴɢꜱ
By Priceless
ᶜᵒᵘⁿᵗᵉʳ⁻ˢᵗʳⁱᵏᵉ ⁱˢ ᵃⁿ ᵒᵇʲᵉᶜᵗⁱᵛᵉ⁻ᵇᵃˢᵉᵈ, ᵐᵘˡᵗⁱᵖˡᵃʸᵉʳ ᶠⁱʳˢᵗ⁻ᵖᵉʳˢᵒⁿ ˢʰᵒᵒᵗᵉʳ. ᵀʷᵒ ᵒᵖᵖᵒˢⁱⁿᵍ ᵗᵉᵃᵐˢ—ᵗʰᵉ ᵀᵉʳʳᵒʳⁱˢᵗˢ ᵃⁿᵈ ᵗʰᵉ ᶜᵒᵘⁿᵗᵉʳ ᵀᵉʳʳᵒʳⁱˢᵗˢ—ᶜᵒᵐᵖᵉᵗᵉ ⁱⁿ ᵍᵃᵐᵉ ᵐᵒᵈᵉˢ ᵗᵒ ᶜᵒᵐᵖˡᵉᵗᵉ ᵒᵇʲᵉᶜᵗⁱᵛᵉˢ, ˢᵘᶜʰ ᵃˢ ˢᵉᶜᵘʳⁱⁿᵍ ᵃ ˡᵒᶜᵃᵗⁱᵒⁿ ᵗᵒ ᵖˡᵃⁿᵗ ᵒʳ ᵈᵉᶠᵘˢᵉ ᵃ ᵇᵒᵐᵇ ᵃⁿᵈ ʳᵉˢᶜᵘⁱⁿᵍ ᵒʳ ᵍᵘᵃʳᵈⁱⁿᵍ ʰᵒˢᵗᵃᵍᵉˢ.ᴬᵗ ᵗʰᵉ ᵉⁿᵈ ᵒᶠ ᵉᵃᶜʰ ʳᵒᵘⁿᵈ, ᵖˡᵃʸᵉʳˢ ᵃʳᵉ ʳᵉʷᵃʳᵈᵉᵈ ᵇᵃˢᵉᵈ ᵒⁿ ᵗʰᵉⁱʳ ⁱⁿᵈⁱᵛⁱᵈᵘᵃˡ ᵖᵉʳᶠᵒʳᵐᵃⁿᶜᵉ ʷⁱᵗʰ ⁱⁿ⁻ᵍᵃᵐᵉ ᶜᵘʳʳᵉⁿᶜʸ ᵗᵒ ˢᵖᵉⁿᵈ ᵒⁿ ᵐᵒʳᵉ ᵖᵒʷᵉʳᶠᵘˡ ʷᵉᵃᵖᵒⁿˢ ⁱⁿ ˢᵘᵇˢᵉqᵘᵉⁿᵗ ʳᵒᵘⁿᵈˢ. ᵂⁱⁿⁿⁱⁿᵍ ʳᵒᵘⁿᵈˢ ʳᵉˢᵘˡᵗˢ ⁱⁿ ᵐᵒʳᵉ ᵐᵒⁿᵉʸ ᵗʰᵃⁿ ˡᵒˢⁱⁿᵍ, ᵃⁿᵈ ᶜᵒᵐᵖˡᵉᵗⁱⁿᵍ ᵒᵇʲᵉᶜᵗⁱᵛᵉˢ ˢᵘᶜʰ ᵃˢ ᵏⁱˡˡⁱⁿᵍ ᵉⁿᵉᵐʸ ᵖˡᵃʸᵉʳˢ ᵍⁱᵛᵉˢ ᶜᵃˢʰ ᵇᵒⁿᵘˢᵉˢ.ᵁⁿᶜᵒᵒᵖᵉʳᵃᵗⁱᵛᵉ ᵃᶜᵗⁱᵒⁿˢ, ˢᵘᶜʰ ᵃˢ ᵏⁱˡˡⁱⁿᵍ ᵗᵉᵃᵐᵐᵃᵗᵉˢ, ʳᵉˢᵘˡᵗˢ ⁱⁿ ᵃ ᵖᵉⁿᵃˡᵗʸ.


   
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// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". config.cfg [PRO PLAYER] unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "pb menu" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "l" "+commandmenu" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "buyequip" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+speed" bind "SHIFT" "+duck" bind "F1" "+score" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "F12" "snapshot" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "" brightness "2" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "100" cl_corpsestay "0.000000" cl_crosshair_color "50 100 250" cl_crosshair_size "large" cl_crosshair_translucent "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "0" cl_radartype "1" cl_righthand "0" cl_shadows "0" cl_timeout "300" cl_updaterate "100" cl_vsmoothing "0.05" cl_weather "0" con_color "50 150 250" console "1.000000" crosshair "1.000000" fastsprites "0" fps_max "101" fps_modem "0.0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "1" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "0" name "Player" net_graph "0"⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ or "3" net_graphpos "1"⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ or "2" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.45" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" volume "0.08" setinfo "_ah" "0" setinfo "_pw" "2F1" setinfo "_vgui_menus" "0" setinfo "_rpgm_cfg" "11" setinfo "_pw-pcw" "zdarova332" +mlook +jlook exec userconfig.cfg ⠀
netsettings.cfg rate 25000 cl_updaterate 100 cl_cmdrate 100 ex_interp .01
Go to the LIBRARY // Properties...
SET LAUNCH OPTIONS...

Launch Options - Counter-Strike
⠀⠀⠀⠀⠀
⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ -noforcemaccel -noforcemparms -noforcemspd -nofbo +gl_ansio 0 +fps_max 101 +ex_interp 0.01 +zoom_sensitivity_ratio 1.2 +r_mmx 1 +rate 25000 +max_smokepuffs 0 +max_shells 0 +cl_smooth 1
Half-Life and Counter-Strike CVar list: -noforcemaccel - Forces the engine to use operating system mouse acceleration. -noforcemparms - Forces the engine to use operating system mouse parameters. -noforcemspd - Forces the engine to use operating system mouse speed. -nofbo (makes rendering similar to how it used to be and removes anti-aliasing) +gl_ansio - Sets value of anisotropic filtering -nomsaa : Turns off antialiasing (not needed if you use -nofbo) -freq <variable> - Force a specific refresh rate when running in fullscreen AND your monitor supports the frequency in question.[Sets frequency (refresh rate) of your monitor. 60/75/120/144 +] -dev - Enables developer mode. -gl - Sets the rendered to OpenGL. -full - Forces the engine to start in fullscreen mode. -nojoy : Disables joystick ingame. -noaafonts : Disables antialiasing words. -heapsize <kilobytes> - Specifies the amount of heap(or free store - cache, an area of memory used for dynamic memory allocation) the engine will use. Minimum value is 14336(14 MB). Maximum value is 131072(128 MB). By default this is set to 40960 (40 MB) and automatically adjusted to suit your system. Example: -noforcemspd -noforcemparms -noforcemaccel -refresh 100 -dev -freq 100 Please note that you need to put space between the teams. Otherwise, you will not work options! Wrong to be so: -noforcemspd-noforcemparms-noforcemaccel-refresh 100
Some simple settings Advanced...
Multiplayer Advanced: Image 1
Multiplayer Advanced: Image 2
Mouse
Video
How can I make my cross-hair completely static in cs1.6? Try these commands in console. Before opening the console you have to enable it from the menu (Cosnole button on keyboard have a sign like this- ~) crosshair "1" or crosshair "-50" cl_crosshairalpha "200" cl_crosshaircolor "1" cl_crosshaircolor_b "50" cl_crosshaircolor_g "50" cl_crosshaircolor_r "250" cl_crosshairdot "1" cl_crosshairgap "-1.85" cl_crosshairscale "0" cl_crosshairsize "0.35" cl_crosshairstyle "4" cl_crosshairthickness "0.7" cl_crosshairusealpha "1" cl_fixedcrosshairgap "-1.85" cl_observercrosshair "0" cl_scalecrosshair "1" You can type “cl_dynamiccrosshair 0” (without quotes) in console to make it static. You’r crosshair won’t expand while walking.
Other commands explained fps_override (0-1) = Allows you to override default fps with your own. fps_max (0-999) = Sets the maximum framerate. fastsprites (0-2) = Sets the complexity of smoke sprites. 0 looks the best. max_shells (0-999) = Sets the maximum number of shells allowed at one time. max_smokepuffs (0-999) = Sets maximum number of smokepuffs allowed at one time. rate (0-20000) = Sets how much data you receive from a server. cl_cmdrate (0-105) = Number of data you send to the server. cl_cmdbackup (0-10) = Number of data that is buffered for server. cl_updaterate (0-102) = How many server update data you receive. bgmvolume (0-1) = Toggles CD audio on or off. 1 is on and 0 is off. brightness (1-3) = 1 is darkest while 3 is brightest. gamma (1-3) = Sets gamma correction. Warning: may require a restart. cl_weather (0-3) = Sets weather quality. 0 is off,3 is highest quality. gl_cull (0-1) = Toggles rendering of visible objects only. 1 is on while 0 is off. gl_spriteblend (0-1) = toggles sprite blending. 1 is on, 0 is off. gl_smoothmodels (0-1) = Toggles model smoothing. 1 is on, 0 is off. gl_ansio (0-16) = Sets value of anisotropic filtering. gl_vsync (0-1) = Toggles video syncing. 0 is off,1 is on. hisound (0-1) = Toggles high sound quality. 0 is low quality, while 1 is high quality. r_drawviewmodel (0-1) = Toggles weapon model viewing. 0 is off,1 is on r_dynamic (0-1) = Toggles dynamic lighting. 0 is off,1 is on. snd_noextraupdate (0-1) = Disables extra sound updates. 0 is off,1 is on. viewsize (value) = Resizes pixels. quit = Exits game instantly. cl_dynamiccrosshair (0-1) = Sets crosshair movement when moving. 0 is off,1 is on. cl_allowdownload (0-1) = 1 allows you to download custom server content,0 doesn't. cl_dlmax (value) = How fast you download in-game. cl_crosshair_color (value,value,value) = Allows you to change the color of your crosshair. cl_lefthand,righthand (0-1) Changes weapon alignment. 1 is on,0 is off. cl_nosmooth "1" cl_vsmoothing "0" cl_smoothtime "0" = Makes players look choppy but shows actual positions instead of estimated. cl_radartype (0-1) = Changes radar from transparent to solid. 0 is transparent, 1 is solid. cl_himodels (0-1) = Toggles Condition Zero player models. 0 is off, 1 is on. cl_minmodels (0-1) = 0 is default while 1 makes each team only use one model. Great for beginning players. say (message) = Let's you type a message through console, plus you can copy and paste a message. say_team (message) = Allows you to send a team message through console, plus you can copy and paste a message. hud_fastswitch (0-1) = Toggles fast weapon switching. 1 is on, 0 is off. hud_deathnotice_time (value) = Sets how long death messages stay on screen. hud_saytext_time (value) = Sets how long chat messages stay on screen. Spammers beware! hud_drawhistory_time (value) = How long hud items stay on screen. hud_centerid (0-1) Centers player ids. 1 is on,0 is off. m_filter (0-1) Toggles mouse filtering. 1 is on,0 is off. m_rawinput (0-1) = Toggles raw mouse reading. m_customaccel "0" m_customaccel_exponent "0" m_customaccel_max "0" m_customaccel_scale "0" = Turns off mouse acceleration. motd = Displays Server's message of the day.
Change color of chat con_color "153 50 204" Margenda con_color "240 240 240" grey con_color "255 155 50" - original con_color "255 255 0" - yellow con_color "0 0 255" - blue con_color "372 18 72" - red con_color "128 128 0" - gold con_color "255 255 255" - white con_color "255 0 255" - violet con_color "0 255 255" - light blue con_color "128 0 0" - dark red con_color "0 64 0" - green
Half-Life and Counter-Strike CVar list: 𝕃𝕀ℕ𝕂🔗 and 𝕃𝕀ℕ𝕂🔗[txdv.github.io]
How to protect your config files so that they connect to some obscure servers without advertising and other spam. You go to the partition where you installed the game [in my case it is (D:)] but most of the time it is installed in (C:) after which you will do exactly as in the images displayed.
This information will touch on the subject of how to position it. So, you know how to bring up the Net Graph…. net_graph 0 = off the other variables are 1,2 and 3, these are the Net Graph types. The positions are where some people get confused; you can move the Net Graph to any part of the screen using two console commands. The usual commands and their settings are net_graphheight 64 and net_graphpos 1, those two command will place the Net Graph the lower right corner. The height is controlled by net_graphheight command this can range from 0 (bottom of the screen) to whatever your screen resolution is… This height here is net_graphheight 64, this is taken from the top edge of the netgraph. The width is controlled by net_graphpos. This works differently than the height, there are some settings that are “basic” positions… net_graphpos 0 (far left) net_graphpos 2 (middle) net_graphpos 1 (far right). If you need to fine tune that you can. Just select a number between “0” (far left) and “535” (also far right as in “1”) net_graphpos 300 is around the centre of the screen. Strange I know…but it works… This width here is net_graphpos 535, this is taken from the left edge of the netgraph. The reason the width works differently from the height is more than likely the default screen size for the VGUI system … 600 wide by 480 high. 535 + the allowed netgraph width should equal… 600. So… adjusting is a matter for trail and error and using the method above.

How to Show FPS in Counter-Strike ❗❓ Net Graph Tap the tilde key (~) to open up the console while in-game. You have a few options for displaying your current FPS. Entering "net_graph 1" shows your network usage, including an FPS counter. With "net_graphpos 2," you can move this chart's position over to keep it on-screen while running all over Dust. Optimization Command If you don't want an entire graph, enter "cl_showfps x" into the console, where "x" is either "1" or "2." Typing "1" shows you real-time FPS, while "2" shows an average from the previous second. To disable any of these, enter the command again in the console, replacing the number with "0" instead. ᠌᠌ ᠌
YOU CAN BUY IT AND DOWNLOAD IT FROM HERE: https://store.steampowered.com/app/10/CounterStrike/ OR FROM THIS 𝕃𝕀ℕ𝕂🔗

No LAG in game: rate "25000" ex_interp "0.01" viewsize "120" cl_updaterate "100" cl_cmdrate "105" cl_showfps "1" cl_minmodels "1" cl_min_t "1" cl_min_ct "1" fps_max "99.5" fps_override "1" gl_async "0" gl_vsync "0" gl_ansio "0" m_rawinput "1" net_graph "0" net_graphwidth "260" cl_mousegrab 0 cl_pitchspeed "225" cl_showevents "0" cl_movespeedkey "0.52" cl_pmanstats "0" gl_picmip "0" gl_monolights "0" gl_polyoffset "4" gl_max_size "512" gl_texturemode "gl_linear_mipmap_linear" lightgamma "0" texgamma "2.0" r_speeds "0" r_decals "300" mp_decals "300" developer "0" fs_lazy_precache "1" max_smokepuffs "0" // Bug moves cl_sidespeed 400 cl_forwardspeed 400 cl_backspeed 400 violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" Other settings, also for lag: 1. Let's start Counter-Strike. 2. We write in console [ ~ ] net_graph 3. (To deactivate, net_graph 0) 3. We're entering a somewhat crowded server. 4. We examine loss and choke. If you have loss, the value of the cl_updaterate command decreases. (preferably with 5) If you do not have a loss, try increasing the value of the cl_updaterate command for a better ping. If you have a choke, the value of the cl_cmdrate command decreases. (preferably with 5) If you do not have a choke, try increasing the value of the cl_cmdrate command for a better ping. If you have loss and choke, try to lower the rate. If you do not have loss and choke, try to increase the rate. LOSS - controlled by the cl_updaterate command CHOKE - controlled by the cl_cmdrate command rate - He controls both of them [ LOSS - CHOKE ]
Intro: This guide will help you disable blood in Counter Strike: 1.6 using either the Developers Console or the Content Lock. Disabling Blood (Method 1) The first method to disable blood on Counter Strike is the most convenient and requires the following of these few simple steps. Step 1: Find "Counter Strike" in your Steam library and right click it. Click on "Properties." Step 2: Click 'SET LAUNCH OPTIONS' and enter the following into the box: +violence_ablood 0 +violence_agibs 0 +violence_hblood 0 +violence_hgibs 0 Step 3: Launch the game and see if it works! Note: Joining a server with added blood (i.e. floor blood, added blood splatter, etc.) will still be implemented even with the blood disabled. If this method did not work for you please try second method discussed in the next section. Disabling Blood (Method 2) The second method to disabling blood on most Valve games is a often simple procedure that requires only basic knowledge of the developers console. This section will provide you with the information necessary to disable blood on Counter Strike: 1.6 Step 1: Activate the Developers Console using the ~ key. Note: This may not work if you have not enabled the console in the options menu. Please follow the steps in section #6 to enable the Developers Console. Step 2: Type in the following commands: violence_ablood 0, violence_agibs 0, violence_hblood 0, violence_hgibs 0. Step 3: Blood is now disabled! Note: Joining a server with added blood (i.e. floor blood, zombies, etc.) will still be implemented even with the blood disabled. Enabling the Content Lock The content lock (also commonly know as the "low violence" mode) was created for countries (i.e. Germany) in which it is illegal to have a game with dead bodies or blood in it. In the United States this is not so but you are still able to take advantage of this feature to provide a less violent experience. The difference between having no blood and enabling Content Lock mode is one thing: #1: Enemies do not die. Rather they fall on the ground after being shot and start crying. To enable the Content Lock please refer to the following steps bleow: Step 1: Click on options. Step 2: Click on the "Lock" tab on the options menu. Step 3: Check the box that says "Content Lock" Step 4: It will ask you to create a password. Please do so and follow any other onscreen instructions. Step 5: The content lock has now been enabled! Blood is now disabled and enemies will not die. Note: Please refer to section #5 to turn off the content lock. Disabling the Content Lock To disable the content lock follow these instructions: Warning: Changes to the registry can cause your computer to operate improperly, so please follow these instructions exactly as they are written. Follow these steps to back-up the registry so that should something go wrong, you can restore your system back to a working state: Click the Start button on the Windows Taskbar. Select Run. Type regedit into the available text field and press OK. If you are using Windows 2000/XP/Vista/7, click on File, and select Export. Note: If you are using Windows 95/98/ME, click on Registry Then select Export Registry. Select All under Export Range. Type backup into the File name field, and click Save. To disable the content lock follow these instructions: Step 1: Exit from Steam, and open the "Start" menu in Windows. Step 2: Select "Run", type "regedit" and click "OK". Step 3: Navigate to the following registry key: HKEY_CURRENT_USER\Software\Valve\Half- Life\Settings\ Right click the registry values "User Token 2" and "User Token 3" , choose "Delete", and then exit the registry. Restart Steam. Enabling the Developers Console To enable the Developers Console please follow these few simple steps: Step 1: Click on options Step 2: Click on Advanced Step 3: Check the box that says enable developers console and click Ok Step 4: Click Apply and then Ok The Developers Console can now be accessed at any time by using the ~ key
LET'S HAVE SOME FUN WITH MY COMPUTER 2028.[Cooling with liquid]🤣🤣🤣👍 👇Counter-Strike runs 100% on this config. 🤣🤣🤣ℂ𝕝𝕚𝕔𝕜 𝕠𝕟 𝕥𝕙𝕖 𝕓𝕝𝕒𝕔𝕜 𝕓𝕒𝕣 𝕒𝕥 𝕥𝕙𝕖 𝕓𝕠𝕥𝕥𝕠𝕞👇 ⚠️Don't try this at home❗❗❗
Counter-Strike Crosshair Color: //Snow "255 250 250" //Moccasin "255 228 181" //Cornsilk "255 248 220" //Ivory "255 255 240" //LemonChiffon "255 250 205" //Seashell Seashell "255 245 238" //Honeydew "240 255 240" //MintCream "245 255 250" //Azure "240 255 255" //AliceBlue"240 248 255" //MistyRose "255 228 225" //White "255 255 255" //Black "0 0 0" //DarkSlateGray "47 79 79" //LightSlateGray "119 136 153" //Grey "190 190 190" //LightGray "211 211 211" //MidnightBlue "25 25 112" //RoyalBlue "65 105 225" //Blue "0 0 255" //PaleTurquoise "175 238 238" //DarkTurquoise "0 206 209" //MediumTurquoise "72 209 204" //Turquoise "64 224 208" //DarkGreen "0 100 0" //PaleGreen "152 251 152" //Green "0 255 0" //GreenYellow "173 255 47" //YellowGreen "154 205 50" //PaleGoldenrod "238 232 170" //LtGoldenrodYello "250 250 210" //Yellow "255 255 0" //Gold "255 215 0" //Goldenrod "184 134 11" //RosyBrown "188 143 143" //IndianRed "205 92 92" //SaddleBrown "139 69 19" //Sienna "160 82 45" //Beige "245 245 220" //SandyBrown "244 164 96" //Brown "165 42 42" //Orange "255 165 0" //DarkOrange "255 140 0" //Tomato "255 99 71" //OrangeRed "255 69 0" //Red "255 0 0" //HotPink "255 105 180" //DeepPink "255 20 147" //Pink "255 192 203" //LightPink "255 182 193" //PaleVioletRed "219 112 147" //VioletRed "208 32 144" //Magenta "255 0 255" //Violet "238 130 238" //Purple "160 32 240"
OTHER SETTINGS. m_rawinput "1" Disables all processes that work with windows (High precision, lower recoil). m_customaccel "0" Disables mouse acceleration. m_customaccel_exponent "0" m_customaccel_max "0" m_customaccel_scale "0" cl_mousegrab "0" If you use Windows leave it 0 if you use Linux leave it 1. cl_showfps "1" or "0" is off /Shows your current FPS in the upper left corner of your screen. gl_vsync "0" Close vsync (Helps to increase FPS). gl_ansio "0" Close anisotropic filtering (Helps to increase FPS). gl_fog "0" Eliminates fog and dust (Helps visibility and increase FPS). cl_shadows "0" Eliminates 50% umbrellas (Helps FPS visibility and growth) cl_corpsestay "0" Time in seconds before dead bodies dissapears from the ground.[Default 300] ex_interp "0.1" ex_interp sets the amount of time (in seconds) to interpolate in between each successive update(cl_updaterate).Set this variable to 0 and nothing else. Counter-Strike will automatically set your ex_interp to 1/cl_updaterate (i.e. your console will say: "ex_interp forced up to xx msec"). This is because the time in between each packet is exactly 1/(the # of updates per second), so this is how long you want your client to interpolate. r_decals "1" on and "0" off/ It sets the decals (Spray logo, bullet holes, grenade scorch, blood on ground) limit. If higher than mp_decals, it will be set to mp_decals value (It's reset to mp_decals value when connecting to server). It's not the same as mp_decals. _cl_autowepswitch "1" on and "0" off/ Automatically switch to most powerful gun. (When set to 1, when you buy a new gun or run over a gun to pick it up this will automatically switch to that gun) If 0, then your current choice of weaponry will stay selected. room_off "0" is ON and "1" is OFF/ Remove the echo from the map hud_fastswitch "1" on and "0" off/ Toggles fast weapon switch. If on, then weapons switch immediately, when you press a number key(They must be bound to slotX commands). This has no effect when you're scrolling through your weapons(using invprev and invnext). Monitor Settings: For CRT (tube) monitors: they have refresh rates between 60-100 Hz, the most common is 85 Hz; For LCD monitors (liquid crystals): they have refresh rates between 60-75 Hz, the most common being 75 Hz. -w 640 -h 480 - start the game with 640x480 resolution -w 800 -h 600 - start the game with 800x600 resolution -w 1024 -h 768 - start the game with 1024x768 resolution -full - the game starts in full screen mode -windowed - start the game in a window -freq x - forces the monitor to run at the number specified by hertz (x) Example freq- 100 -16bpp - forces color depth to 16 bits -32bpp - forces color depth to 32 bits Video Settings: -gl - runs the game in OpenGL video mode -d3d - runs the game in Direct3d video mode -soft - Run the game in Video Software mode -heapsize x - Allocate how much RAM you want to use the game (in Kilobytes) -heapsize 262144 - if we have 512 MB -heapsize 524288 - if we have 1 GB -heapsize 1048576 - daca avem 2 GB -noip - Disables the UDP protocol -noipx - Disables IPX / SPX protocols -wavonly - Disables sound directly -noaafonts - No Anti Aliasing in chat fonts -autoconfig - Reset the game by default -condebug - Log everything you talk / do on cs
Counter-Strike Weapons Damage:
How 2 fix yellow blood. violence_hgibs "1" violence_hblood "1" violence_agibs "1" violence_ablood "1"
If you want to move the weapon or knife left and right as you check hidden places, these are the commands that need to be placed in the console [ ~ ]. bind "a" "+moveleft; cl_righthand 0" bind "d" "+moveright; cl_righthand 1"


https://youtu.be/MITc7JHjqok
cl_lw 0 - illegal cvar / invalid command cl_lw 1 - legal cvar / allowed command cl_lw 1 - knife right hand cl_lw 0 - knife left hand
Bhop commands: Commands ▪ For bhop on private servers, you will use these commands. sv_cheats 1 sv_enablebunnyhopping 1 sv_autobunnyhopping 1 sv_enablebunnyhopping 1 sv_staminamax 0 sv_staminajumpcost 0 sv_staminalandcost 0 sv_staminarecoveryrate 0 sv_airaccelerate 2000 sv_accelerate_use_weapon_speed 0 sv_maxvelocity 3500 ▪ Open the console ( ~ ) and type : sv_cheats 1; sv_enablebunnyhopping 1; sv_autobunnyhopping 1; sv_enablebunnyhopping 1; sv_staminamax 0; sv_staminajumpcost 0; sv_staminalandcost 0; sv_staminarecoveryrate 0; sv_airaccelerate 2000; sv_accelerate_use_weapon_speed 0; sv_maxvelocity 3500;
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