Stellaris

Stellaris

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Matter Synthesis Segment for Ringworld
   
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272.073 KB
12.1.2019 klo 6.25
2.11.2019 klo 3.15
10 muutosilmoitusta ( näytä )

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Matter Synthesis Segment for Ringworld

Kuvaus
Adds matter synthesis segment (for ringworlds) that produce minerals (replaces the commercial/energy segment).

Features
  • Matter Synthesis Segment
    Ringworld basic segment
    Replaces the commercial/energy segment
    +20 housing, +20 transmutator jobs

  • Transmutator/Transmuting Drone
    Specialist/Complex drone job
    +3 minerals, +1 physics research, -3 energy credits

  • Plasma Recirculation Node
    Ringworld building
    Cost: 400 alloys
    +10% minerals from transmutators, -10% physics research from transmutators, +1 transmutator job

  • Transmutation World
    Ringworld colony type
    +25% to transmutators output

  • 5 physics technologies (+10% minerals from transmutators each; the last one also unlocks Plasma Recirculation Node; the technologies require Zero Point Power technology and at least one Matter Synthesis District)

Also
  • New game required
  • Disables achivements
  • Overwrites the vanilla file 04_ringworld_districts.txt, won't be compatible with mods that changes the vanilla ringworld districts.
  • If you would like a version of this mod that adds this segment without touching the vanilla file (the commercial and energy segments will stay) go here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1775485434 (it's also more compatible with another district mods, but an UI mod required).

If you want to leave any feedback, you can post it here.
83 kommenttia
Soldaten_112 21.8.2023 klo 5.35 
Does this work currently?
Booperius 23.10.2021 klo 17.19 
Chance of a 3.1 Update?
Urza 3.2.2021 klo 10.35 
Awesome

my Plantoîds with
Photosynthesis mod (feed on the rays of the Sun)
and therefore at the start in the ring my 28 pops eat 28 energy for 100 produced with the farms :)

The rest will be able to go into the Matter Synthesis Segment :)

Cool ! Very Cool !!

Thanks
Dustreaper 30.7.2020 klo 12.59 
Still works fine in my current game.
lightdragon100 5.4.2020 klo 11.47 
update ?
hyperion9710 2.4.2020 klo 7.11 
compatible this mod for current version and launcher, at least make launcher can read normally, please, if you have a time.
Earth Defence Force! 22.3.2020 klo 12.07 
This mod says its missing the descriptor file.
Avenger12 11.10.2019 klo 22.16 
@aiime are this mod and/or the sub-mod still valid for 2.4? the mods screen says they're out of date
aiime  [tekijä] 2.7.2019 klo 19.21 
@nep nep
It's a good idea, but I can't promise I'll make it soon.
JenkoRun 25.6.2019 klo 11.35 
Because PDX sucks at balance.