Crusader Kings II

Crusader Kings II

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Historic Buildings
   
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11 stycznia 2019 o 9:48
20 sierpnia 2019 o 2:15
Listy zmian: 16 ( zobacz )

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Historic Buildings

Opis
-- Compatible with the game's final patch (3.3.5.1) --

This mod adds some of the most important historic buildings and great works that existed during the game's time frame.
𝕊ome of them are already built and others can be built on later dates when certain requirements are met.

These buildings can only be built on their historical place of origin and on the dates they were historically completed. The required building time is also based on historical facts.

If you notice any bugs please let me know so I can fix them.
Also if you have any suggestions feel free to comment!

◻️ No DLC required
◻️ List of all the buildings and great works
https://gtm.steamproxy.vip/workshop/filedetails/discussion/1621508759/2521353993653881137/




◻️ Historic Buildings - HIP compatibility patch

Use this if you want to play with Historic Buildings and HIP together.
Download and unzip the Historic Buildings - HIP compatch in your mods folder.
All three mods Historic Buildings, HIP, and Historic Buildings - HIP compatch must be activated.

Download Link: Historic Buildings - HIP compatibility patch[dl.orangedox.com]






Thanks! 😉
Popularne dyskusje Zobacz wszystkie (2)
15
19 stycznia 2021 o 17:18
Buildings List
Grimes
7
31 stycznia 2020 o 4:52
Building suggestions
ecl-inc
Komentarzy: 155
Boss-Talikida 4 kwietnia 2024 o 5:27 
The link to the Historic Buildings - HIP compatibility patch is not functioning properly.
manouchiala 18 listopada 2023 o 15:14 
is the mod compatible with city of wonders
Imperator of Rome 24 października 2023 o 17:05 
I've seen a few wonders that are only active for Muslim rulers, when their descriptions suggest that they should be active for Christian and/or Jewish rulers too. Dome on the Rock is one of them.
Clevaryo 12 września 2023 o 22:56 
i just installed the hip compath without the historic building and it doing weird stuff... and i like some chnage that it induce?? what
Sieradzki 28 lipca 2023 o 14:03 
is there any way to put the rome buildings into tivoli because its super frustrating not being able to use them
Grimes  [autor] 5 kwietnia 2023 o 6:06 
charles.deleo979 Thanks for testing it. I'll give it a look
Aetius Julius Caesar 4 kwietnia 2023 o 20:34 
So, the mod does work with those other two, but for some reason, the Parthenon doesn't show up in Athens.
Aetius Julius Caesar 4 kwietnia 2023 o 14:39 
@Grimes will do. If it causes any issues, I'll be sure to let you know so that way you can fix it for better compatibility with these two mods.
Grimes  [autor] 4 kwietnia 2023 o 2:36 
charles.deleo979 I see. Well try and see if it causes any issues
Aetius Julius Caesar 3 kwietnia 2023 o 8:22 
@Grimes they don’t really change the map regions physically, but “A.D. 633” does change the de jure territories of the map, basically giving the Byzantines a ton of more land to rule over, and also establishing the Sassanid Empire. Oh, and Serbia and Croatia are renamed to “Dacia” and Illyria. I get the Illyria with Croatia, but Serbian Dacia? Wasn’t Dacia in Romania? Anyway, “Ancient Religions Reborn & Expanded” just adds a new Pagan flare to the base game.