X4: Foundations

X4: Foundations

X4 UI / Gameplay revamp concept / Hire
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"I'm revamping the UI, just as concept art to see how I'd solve UI problems, and simplify the interface. I'm not only redesigning the existing interface but changing it and adding gameplay mechanics changes as well.

While I think Egosoft did a good job on the design of the ships and stations, walking through stations and seeing all those NPCs gives me the feeling I'm playing with a modded fps 10 years ago. I think it's awkward, and the concept you have to physically go to places on empty and borings stations makes me feel it's just a feature to increase time spent in the game, and not adding anything meaningful to the gameplay. I miss X3-s easy to use tree menu based system, where I didn't need to use my mouse but was able to get through menus just using my keyboard. So this is a concept for that user flow.

I think it's also boring to look for crew members, you should be able to see people for hire (as in the real world), and their skills. So I also added some random generated dialog. Every NPC in the game says basically the same, and for me after like a couple of hours became very repetitive, and I really like random features in games. (Although I can imagine in some cases you have to find an outstanding candidate, because that person not on the job market, but it should have been done differently.)

In this case I imagined a very simple text generator, maybe creating 10-20 personalities, and a couple of variations for every line in the conversations. (And also stealing a little bit from The Expanse, to create interesting character dialogues, and give some personality to characters. Until there are no proper TTS engines in games, it should be simple text-based in my opinion.)

For example:
[Neotech Samurai]
Line 1 variations: {Konbanwa / Konnichiwa / Hajimemashite, ...}, {Battle Master san / Sensei / Captain / my friend / ...}!
Line 2 variations: {I am / My name is / You contacted with / ...} [name comes here].
Line 3 variations: {...an extremely talented and experienced / I'm a professional / ...} [profession comes here]
..."
36 Comments
Leithal--Weapon 7 Jul, 2024 @ 5:17pm 
This looks CLEAN wooooo spicy meatballs... I really also want to not clip into objects too so if they hire you please make it so I got boom when I hit an asteroid or a ship or a station instead of getting stuck on the inside of it within the geometry or whatever you want to call it. Or make it so I just hit the outside and bounce off instead of going inside so like if going a certain speed causes stations and ships and asteroids to be no clip from distances or whatever make it so that anything within half a kilometre is clip for the player so we hit it. Right now they have it set to something that gets me stuck inside of shit.
Berkys32 29 Sep, 2023 @ 12:11am 
Is this still alive?
noviastar 19 Jul, 2023 @ 6:31pm 
is this a thing?
TeraDragoon 29 Apr, 2023 @ 5:26pm 
Way better and interesting than this damn circle menu, which was their "best" solution for controller support. Miss the old menu like X3/AP. Or the old Owner Screen.
Hanalyd 17 Feb, 2023 @ 3:11pm 
O...
M...
G...

This is exactly what I asked for since X3...
Why is it so hard for Egosoft to making hiring so much easier and better.
l0rf 15 Sep, 2022 @ 1:19am 
I love being able to get out of ships and walk around the stations. I absolutely hate having to walk around looking for random people on the docks just to find one guy to work for me with decent skills and realize nobody spawned again. This should be in the game.
Elder Drake 17 Aug, 2022 @ 8:39pm 
You should post this on the Egosoft forums if you have not already. The devs are open to adopting player ideas, I speak from first hand experience.
SaxonRaider 15 Jun, 2022 @ 4:47am 
Egosoft need to hire you. Way better than what they do, and the reason I dont play this game is the UI. Well done.
meitou めいとう 7 Jul, 2021 @ 3:12am 
Egosoft should hire you to release a UI overhaul update.It looks like a whole new game!
kaahrl 1 Feb, 2021 @ 12:51pm 
Is this a mod we can install??