RimWorld

RimWorld

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[WD] Simple Coal
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Mod, 1.1, 1.2
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Offentliggjort:
Opdateret:
250.661 KB
9. jan. 2019 kl. 13:46
20. aug. 2020 kl. 11:53
11 ændringsbemærkninger ( vis )

Abonner for at downloade
[WD] Simple Coal

I 1 samling af Sand Dog
Mods I made
19 genstande
Beskrivelse
Description:
Adds one new ore: mineable coal that can be used as fuel instead wood.
Very useful in tundra, ice sheets, deserts and other biomes without trees.

Features:
- Adds coal as a mineable ore.
- Adds coal as a new fuel type.
- Ore durability - 1200 (Vanilla steel ore - 1500)
- 1 coal = 1 wood as fuel.
- Can be used in wood-fired generators, fueled smithy, fueled stoves, campfires and torches.
- Can be mined with deep drilling.
- Can be found with the long-range scanner.
- Supports 43 structures from the Vanilla game and different mods.

Supported Mods:
1. Quarry
2. Medieval Times
3. Stony Campfire
4. Lord of the Rims (Dwarves, Elves, Hobbits.)
5. Coal
6. ZARS Tribal Reborn
7. Gloomy Furniture
8. Simple Chains: Steel
9. VGP Garden Gourmet
10. No Water, No Life
11. Ancient Rim - Core
12. [JPT] Burn It for Fuel
13. Vanilla Iron and Steel
14. [WD] Fueled Heaters
(I have no time and will to check mod compatibility added earlier, so something can be not working)

Known Issues:
None.

Saved games compatibility:
Installation: no known problems.
Remove: reccomended to remove all coal as both ore and items from the map first.

Other mods compatibility:
No known problems.

Languages:
- Russian ( Paladin )
- Spanish (Castellano) (( Azarashi)


174 kommentarer
Spaceman Steve 4. nov. 2023 kl. 19:13 
Is there a way to prioritize the use of coal over wood?
lol 2. nov. 2023 kl. 6:25 
Simple Chains: Steel by OwlChemist adds coal too and is updated to 1.4 — https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1702668415
BlueTressym 4. jan. 2023 kl. 21:40 
I'm hoping someone updates this one...
Harry_Robinson1 13. dec. 2022 kl. 6:30 
I might try and update this soon if it doesn't get an official update
KAITA 4. nov. 2022 kl. 7:17 
So did someone try it with Biotech? It worked fine with 1.3
Bear 18. sep. 2021 kl. 5:53 
Thanks @Locke
Eclipse 27. aug. 2021 kl. 6:51 
@Owlchemist there is a problem with braziers
CaptArcticWolf 22. aug. 2021 kl. 9:39 
I would like to tell everyone in advance that this mod might possibly NOT be compatible with "Medieval overhaul" mod (as it introduces coal) and any other mod that introduces it, i however have not tested it and will be testing their compatibility. it may be likely that they allow both of them to exist simultaneously without issue.
Locke 24. juli 2021 kl. 6:05 
For those looking for a short term fix to not being able to refuel braziers, you can do the following:

Create the following folders (should exist up to \...\Patches\:

\SteamLibrary\steamapps\workshop\content\294100\1619943968\Patches\Royalty\Defs\ThingDefs_Buildings

Create Buildings.xml
Write the XML as:

<?xml version="1.0" encoding="utf-8" ?>
<Patch>

<Operation Class="PatchOperationAdd">
<order>Append</order>
<xpath> Defs/ThingDef[defName = "Brazier"]/comps/li[contains(@Class,'CompProperties_Refuelable')]/fuelFilter/thingDefs</xpath>
<value>
<li>WDCoal</li>
</value>
</Operation>

</Patch>

Hopefully author sees this and will update mod such that braziers work