Killing Floor 2

Killing Floor 2

39 beoordelingen
KF-StarWarsTheArena
   
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Maps and Mods: Maps, Survival
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222.342 MB
7 jan 2019 om 12:01
9 jan 2019 om 8:22
2 wijzigingsnotities (weergeven)

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KF-StarWarsTheArena

Omschrijving

Arena based on Star wars with references.Fun map to play.

Ported this from chivalry and added extra animated skeletal meshes and droidhands with lightsaber collectibles.


  • Animated Star Wars skeletal Meshes.
  • Droid Hands LightSaber collectibles.
  • 4 Traders.
  • Custom models and textures.

Update: 9 Jan @ 4:22pm

Fixed issue where demos could easily kill base inside spawn on door choke hold.

Fixed door sound being too loud and heard trough the map, deleted the interpoler opening sound and made a an ambient sound toggleable non loop trough kismet, with a small radious and lowered volume, sound only heard within 2 meters of the door.[/b]

Please report any bugs or glitches.

  • Star Wars scene.
  • 4 Traders.
  • 5 Custom Collectibles.
  • Animated Skeletal meshes.

StarWarsTheArena @ Chivalry

9 opmerkingen
infntnub 20 jan 2019 om 10:05 
@ JVD it's an arena map... being easy to beat is unavoidable. Being a demo shooting gallery, also unavoidable.. Still, it's Star Wars, so I'll be adding it just to add some variety. Looking forward to future Star Wars creations. Thanks.
GALANTIS 12 jan 2019 om 2:10 
none of that Diz-nee crap I hope
PuppyMonkeyBaby 9 jan 2019 om 12:44 
Thanks for taking input
Ryder.J  [auteur] 9 jan 2019 om 8:49 
Issues are now fixed guys, thank you for the input.

Update: 9 Jan @ 4:22pm

Fixed issue where demos could easily kill base inside spawn on door choke hold.

Fixed door sound being too loud and heard trough the map, deleted the interpoler opening sound and made a an ambient sound toggleable non loop trough kismet, with a small radious and lowered volume, sound only heard within 2 meters of the door.
PuppyMonkeyBaby 9 jan 2019 om 4:21 
I recommend removing the sound. We liked the map except for that one thing.
Ryder.J  [auteur] 9 jan 2019 om 2:27 
@ TwitcherUS, thanks for the video mate.

@ Van Damme, the map has many spawns spread around the map, but i will delete the inside the base spawn that way it will stop that.

@ PuppyMonkey, i lowered the sound last build from 0.75 to 0.45 but it seems it is still a little loud, i will decrease volume or just remove the sound.

Thank you for the input guys.
PuppyMonkeyBaby 8 jan 2019 om 18:37 
The sound associated with the door opening and closwing is quite annoying.
Jean-Claude Van Damme 8 jan 2019 om 15:52 
Good looking map, but there is WAY too many zeds spawning inside the base, resulting in demos getting all the kills easily, making the map way too effortless to beat.
TWITCHERUS 7 jan 2019 om 17:01 
Thank you!
Gameplay of the map:
https://www.youtube.com/watch?v=FK21gx6Yc-I