Cities: Skylines

Cities: Skylines

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Kwik Fit
   
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3.080 MB
6. led. 2019 v 4.38
6. říj. 2019 v 13.57
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Kwik Fit

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UPDATE - Removed all props and now incorporated the Kwik Fit sign into the main model. Improved textures and geormetry.

Kwik Fit - a level 1 generic industrial growable.

Main Model:
Tris - 1,011
Textures - 1024x1024, d, n, s, i

Custom Lod:
Tris - 22,
Textures - 128x128

Počet komentářů: 7
Spill 21. lis. 2022 v 1.38 
Isent every thing pretty much reco ready? just add local settings
vwpowered 21. bře. 2020 v 15.27 
be even cooler if it was :D
Starshall  [autor] 19. bře. 2020 v 10.49 
@vwpowered - it can be? Not currently....
vwpowered 19. bře. 2020 v 6.58 
worked here for 15 years, nice to see it as an asset on CS, is it rico ready.??
wabbithunta 3. říj. 2019 v 6.06 
@Starshall. Thanks for that. No worries for me, So I'll enable it when you get it updated then. Thanks again

:cozyspaceengineersc:
Starshall  [autor] 2. říj. 2019 v 13.44 
Hi, yes. To sort it out I'll need to remodel the sign. And then reupload. Not particularly hard to do, so shall look to rectify
wabbithunta 2. říj. 2019 v 10.47 
I've subscribed to this asset along with the Kwik Fit Sign prop, as well as all of the air ducts and the alarm too.

When loading it in the game it shows as an error, and I get this in the Loading Screen Mod Report

New Asset

Used by:
Kwik Fit

Asset bug: Workshop asset uses private asset (Kwik Fit sign.New Asset_Data).

Reading the link that's listed it points to this possible fix listed here
Guide: 'Workshop asset uses private asset', what does it mean?
https://gtm.steamproxy.vip/workshop/filedetails/discussion/667342976/357284767251931800/

Not a game breaker but hopefully you'll be able to sort it out?