Divinity: Original Sin 2

Divinity: Original Sin 2

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Better Origin Skills
   
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16 dec, 2018 @ 17:10
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Better Origin Skills

I 2 samlingar av Aekkel
Large enough to matter; small enough not to break
17 artiklar
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Beskrivning
Improves the lackluster origin skills of the base game without (hopefully!) making them overpowered.

Lohse's Maddening song has twice the radius and inflicts Mad for twice as long (2 turns).
The Red Prince's Demonic stare destroys slightly more magic armor.
Ifan's Soul Wolf gains a charge ability and a knockdown ability, only costs 1 AP to summon, and lasts for 50 (!) turns, so it can sensibly be summoned before combat.
Beast's Blinding Squall is reworked to blind, chill, and push back enemies in a large cone, without dealing damage.
Sebille's Break the Shackles now removes Entangled and Webbed and affects nearby allies.
Fane's Time Warp is left unchanged because it's already OP.

Should be safe to load into an existing game or to use with a new game.*

*With one caveat: Beast will probably have his old ability instead of this new one, if used in an existing game.
16 kommentarer
Yohsuu 9 feb, 2024 @ 23:44 
Pet Power gift bag might be interfering with mods that affect Ifan's Soul Wolf. I only get the abilities from this mod. No 1 ap cost or 50 turns. Just a heads up to anyone else.
Memes 16 dec, 2022 @ 17:51 
This mod stopped working for some reason. Any ideas on how to fix it?
♠ Freeman 1 nov, 2022 @ 12:32 
ifan's wolf broke?
LoRax 8 jun, 2022 @ 2:58 
doesnt work, ifan skill is not changed
疯狂小雪人(·w·)つ 7 feb, 2022 @ 21:15 
Lohse 的 Maddening 歌曲具有两倍的半径,并造成两倍的 Mad 时间(2 回合)。
红王子的恶魔凝视会破坏更多的魔法盔甲。
Ifan的灵魂狼获得了一个冲锋能力和一个击倒能力,只需1个AP即可召唤,持续50(!)回合,因此可以在战斗前合理召唤。
Beast's Blinding Squall 重做,可以在不造成伤害的情况下致盲、冰缓和击退一个大锥形范围内的敌人。
塞比尔的打破枷锁现在移除纠缠和蹼并影响附近的盟友。
Fane的时间扭曲保持不变,因为它已经是OP了。
MightyPotato 11 feb, 2020 @ 22:41 
My mod just suddenly stopped working as of yesterday, It worked flawlessly until about act two after getting spirit visions - Now it's like it literally doesnt exist, all of the powers are reverted to their base
freakymojo 20 jul, 2019 @ 18:54 
If i download this mod along with Divine War, and run it lower on the loading order, Divine war should take precedence when there is a conflict, right? I generally like DW's changes to the origin skills, i'm just dissapointed he didn't touch Ivan's soul wolf which was arguably the weakest of the bunch. Ideally I'd use his changes for the other skills and this mod's buffs to Soul wolf
Gelliebeen 15 jul, 2019 @ 9:27 
Doesn't seem to be working in my already in progress DE game. Is there something I need to do?
Shiroho 27 jun, 2019 @ 2:46 
@very nice mod bro ! everything is nice, except may be lohse a little OP. I would suggest no radius augment but 2 turns ? Anyway congratz for the good idea
Gauron 15 mar, 2019 @ 5:56 
@agitated_tachyion there is a different mod on the workshot what add all origin skills to every char already, i guess it can work with this.