Left 4 Dead 2
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B2L4D2 Pistol Recompiled
   
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Game Content: Weapons
Weapons: Pistol
Tamaño
Publicado el
Actualizado el
627.374 KB
15 DIC 2018 a las 3:15
3 OCT 2020 a las 1:07
2 notas sobre cambios ( ver )

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B2L4D2 Pistol Recompiled

En 1 colección creada por Arima
Default Weapons Reanimated
21 artículos
Descripción
Recompiled to make use of the game engine animation blending.
+ Removed Camera Shake
+ Origin changed
+ Changed shell casing particle into first-person particle (bigger)


Original Release

Credits:
Unknown
Hyper
26 comentarios
jaxλmax14 11 MAY a las 7:02 
can someone make a version with the L4D1 pistol?
NikoBellicFromGB 4 DIC 2023 a las 1:06 
10/10
guacamole jones 20 AGO 2021 a las 2:27 
a year late, but i kinda wish there was a bullet in the chamber when you rack the slide back when you equip the pistol.
eduardo_lobo 25 OCT 2020 a las 20:57 
I don't think it's an issue, this mod only covers the single pistol animations.
an entire army of haters 1 DIC 2019 a las 15:25 
There's an issue, it appears to be using the default twin pistol animations, despite the nice new single pistol animation
Flappy 21 OCT 2019 a las 14:26 
turns out I was just dumb, I had to restart my game
Flappy 16 AGO 2019 a las 8:29 
ok il try that
Arima  [autor] 16 AGO 2019 a las 6:17 
its usually the script that cause the consistency issue, try again disabling everything except this and the SCAR.
Flappy 15 AGO 2019 a las 18:25 
So I have a friend who I use local servers for because we like to mess around with script mods and first I and your Scar reanimation on and when they tried to join it said on their screen they needed file consistency for weapon scar type, I turned the mod off and it worked just fine but I had left the M16 reanimation on and they were able to join. The same thing happened with this mod just with the pistol file consistency.
Arima  [autor] 15 AGO 2019 a las 1:43 
if you could provide a more precise explanation, i will gadly help help you.