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I didn't intend for the 'play the game the way it was intended' line to be mean-spirited; I merely meant that it was probably not the designer's intention that we cheese him on floor 1 with a silly strat, and rather that we play the game and build a deck organically and get as far as we can / kill him when we're able.
I don't claim this to be the only strat to get the achievement, but it's a very simple one using cards that can be obtained with a fair degree of consistency, so it seemed appropriate for the guide.
As far as update seems death did not have added difficulty and as more updates roll around he got more lvls and recently a reorder of the lvl perks. So as intended Death was suppose to stay the same, it just was quickly found out he was too easy and as such more things were added on to him to make him harder.
Also I beat a lvl 7 death using the bloody eye boss instead, once you get going it becomes the same fight, usually because your dodging all the attacks. I only advise you to carry exhume as well as other search card. but shield down and dynamic guard work well.
Bloody eye's healing from when his minions die always stops him from dying. however he will be stuck at half health forever.