7 Days to Die

7 Days to Die

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A17 Armor Explained and Ranked
By TolpRomra
This is an in-depth guide into what Clothing, Armor, and Armor Modifications do in Alpha 17. It will be an active work in progress as Alpha 17 progresses. PLEASE if you find any information to be wrong or misleading please say so in the comments and it will be investigated promptly. A similar article on weapons may be produced in the future.
   
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Armor
Armor has actually been drastically reduced in complexity from A16 to A17 which is a very welcoming change. The only thing that affects the damage you take is the helmet, chestplate, gloves, leg armor and boots.
Quality also matters significantly less now as the only thing that changes from lowest to max quality is the durability and as that degrades it comes at no cost to protection anymore!
Mobility is now a factor in clothing. Light armors like Padded and Military Armor increases stamina costs while in use at a reported rate of -0.57 per second while heavier armors decrease it by -1
Armor Rating Is a rough rating of how good the armor is. At some future point I will try to see what the armor rating actually means, but for now it just shows which one is best.
The Best Armor is actually down to preference this time around. Surprisingly enough steel armor is the best for protection with additional modifications (see mods section for more information). However, military armor is the best protection for least hindrance to stamina. The best gear may actually come down more to preference and situation rather than a raw numbers game. Top tier Military Armor has a rating of 10(13 military padding) and steel has 12(16 steel plating) with -0.57 and -1.0 stamina spent respectively.


Modification: Plating and Padding
Displayed on the left are the paddings/platings that correspond with their armor. Any type of padding goes with light armor and any type of plating goes with heavy, but they cannot be put onto the wrong type of armor set. The benefits go like this, Reinforced Padding(+1), Plastic Padding(+2), Military Padding(+3) while heavy armor gets Scrap Plating(+2), Iron Plating(+3), and Steel Plating(+4). This means the best military can only get 13 armor rating and the best steel can get 16.
Modifications: Connectors and Sneaking
Muffled Connectors and advanced muffled connectors slightly decreases the zombies ability to detect you. In my tests, jumping without any mods caused my detection bar to jump to 37, with the regular connectors it went down to 35 and advanced down to 32.
Modification: Hypothermal and Hyperthermal Protection
Insulated liner adds +5 to hypo thermal resist where as cooling mesh adds an aditional +5 to hyperthemal resist
Modification: Extra Slots
Pockets come in regular(+1), double(+2) and triple(+3). They can be put onto ANY armor piece and the effects stack. This means an armor set can relieve you of 15 encumberance slots!! The encumberance slots are the greyed out heavy load icon slots in your inventory.
Best Headwear
Reminder: Hyperthermia is heat resistance. Hypothermal is cold resistance. I put together every piece of headwear together of descending effectiveness. The aggregate protection is hypo and hyper thermal protections added together.
Eyewear
Eyewear and face slot are the only slots that can modify your base stats. Perks listed in the picture
Face and Gloves
Self explanatory
Coats
Shirts
Pants
Boots
25 Comments
TolpRomra  [author] 21 Feb, 2020 @ 11:06am 
@Mason8820 This is an alpha 17 guide. There's been alot of updates since this was released
TolpRomra  [author] 13 Jun, 2019 @ 12:10pm 
@rudi This guide is a bit out of date. Whatever the stats listed in game say is what it gives
rudi ratlos 13 Jun, 2019 @ 9:52am 
you are really shure - nerdy glasses are raising int +2 ? (playing in a17.4)
And ist't it possible using "color mods" in Armor? or is it a bug on my system?
I think this is a fine guide, learned al lot about mods in Armor.
TolpRomra  [author] 31 Dec, 2018 @ 6:24pm 
@Dienekes I wouldn't be surprised if the devs messed up perks and mods. I could write a book on the list of bugs A16.4 had
Dienekes 31 Dec, 2018 @ 6:15pm 
I dont think this is accurate anymore. I put a point into light armor (im wearing full military) and my armor rating stayed at 40. Also, I have padding and plating mods on. But thank you for the great guide, just update when you can please. Wasted a pt :(
CUBE 24 Dec, 2018 @ 3:13am 
Thanks for this guide, really helpfull!
TolpRomra  [author] 22 Dec, 2018 @ 12:36pm 
@swat oh crud, how did i mess up that badly? XD
*Swat*|KryTeK|*SurvivØr* 22 Dec, 2018 @ 12:27pm 
BestHeadwear - aggregate protection : its not 17 its 16 (13 + 3) for the Cowbow hat
Mother_Bear 21 Dec, 2018 @ 6:33pm 
Sa aurait etais plus utile en francais...
silent guy 20 Dec, 2018 @ 2:14am 
Nerd glasses now take u +1 int