RimWorld
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Punji Sticks
   
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Mod, 1.0
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181.490 KB
18 nov 2018 om 20:03
18 nov 2018 om 20:05
2 wijzigingsnotities (weergeven)

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Punji Sticks

Omschrijving
Punji Sticks are a classic example of a spike trap, which look a little more realistic vs the original spike trap. To boot the diseases that accumulate on the ends of the sticks promote plague in its victims.

Cost: 35 Wood

Main Features:
- Level 1 construction requirement (it is sticks and digging...)
- No need to rearm.
- Causes severe bleeding.
- 25% chance to spread Plague or worsen the effect with a random severity.
- Similar to Spike Trap, cannot be placed adjacent to other traps.
Populaire discussies Alles weergeven (1)
1
19 nov 2018 om 2:05
FIRST MOD!
morris4019
13 opmerkingen
Altgr_the_great 5 mrt 2022 om 12:03 
we do a little trolling
Mlie 10 mrt 2020 om 12:52 
Made an update of this for RimWorld 1.1
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018989792
Hope this helps anyone!
(04) PalverZ 10 mrt 2020 om 10:14 
If @morris4019 doesn't decide to update and doesn't voice any objection I might make a spiritual successor/update because I like this concept a lot, although I never played with his mod.
ambi 6 mrt 2020 om 8:56 
any chance of 1.1 update?
Foedreyn 28 feb 2020 om 23:08 
Not trying to rush the author or anything, but what are the chances of us seeing an update to 1.1? I rather liked having a cave filled with punji traps to deal with those pesky infestation events.
Haineko 6 jul 2019 om 10:15 
Adding a CE patch if you don't mind. In keeping with CE's attempt to nudge away from killboxing, they're weaker and take more work to make. (Digging is hard, sometimes people don't step on small covered pits)
Chilli Dog Dave 6 apr 2019 om 2:38 
deff interesting idea, love the simple yet impactful defense tho might want to lower that disease chance to 10% or even 5% unless you make a second punji with a higher material as that huge disease chance might make hard raids very simple :P
Night_Rage 5 mrt 2019 om 18:39 
Still my favorite trap mod, and its amazing when paired with Zombieland, since they like to crowd around walls / doors
Maddog197729 20 nov 2018 om 15:11 
FINALLY!!!
kimikelo 19 nov 2018 om 9:50 
And whether or not it triggers on allied/visiting pawns outside of combat