安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Basically my ideology venerates certain animals and I would like to be able to set up a bill that excludes those animals from being turned into packed meat (where they can get mixed up with the colonists who will regret eating it) and create a separate bill for butchering the venerated animals resulting in vanilla meat stacks. (Where animals or prisoners can eat it)
I know you have the check mark that lets you automatically butcher everything into packed meat., and you have the bill to pack meats, but packing the meat after butchering them is a tedious way to separate the meat types.
Perhaps i should explain what im looking for more. Its for the hsk modpack. Currently all animals use types of meat. So Raw Meat, Prime Meat, Fish Meat, Insect Meat, Human Meat etc. To simplify the meats and reduce the number of defs. The issue with this is that ideology stuff stops working, or the meat the original animal its from is killed and its revered, all meat causes the debuff. So was looking for a way to butcher animals into generic meat, while having the type of animal meat as ingredients. That way ideology stuff would still work. And the idea is to do this without adding back in all the meat defs.
After talking with someone though, they recommended making code to adjust the ideology memes to look for abstract or generic strings so animal corpses ingredients will be recognised. That way all the meat defs dont need to be added in.
On second thought, it seems that you request for universal instrument to make ingredient packages? :| Because that's rather bothersome, especially at the background of all already existing mods that do that (including this one).